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Wrong installing about gdinv HOT 2 CLOSED

zcaliptium avatar zcaliptium commented on June 4, 2024
Wrong installing

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Comments (2)

zcaliptium avatar zcaliptium commented on June 4, 2024 1

I think the current way IS NOT WRONG!

Godot community just promote incorrect way of organizing project structure. I think it is really bad that every plugin should have all stuff nested inside of addons/<plugin_name/> directory.

Explanation

Imagine situation when you want to use Git as version control for game developing. And if you want to have plugin added as git submodule. Submodule is easy way to be able simply update the plugin without need to manually download and install plugin files.

If you want to put gdinv as submodule then can make .gitmodules with such configuration:

[submodule "addons/gdinv"]
	path = addons/gdinv
	url = [email protected]:zcaliptium/gdinv.git

How it works in my way

gdinv will be installed into addons/gdinv...

Wrong way you suggested

But if I will nest plugin contents addons/gdinv at gdinv resository then it will be ridiculously stupid...

You will have something like:
addons/gdinv/addons/gdinv

from gdinv.

stalker57241 avatar stalker57241 commented on June 4, 2024

Well, I see what you mean. This is a very interesting option that I didn't think about when I asked the question. Thanks

from gdinv.

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