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rpgtools's Issues

Initiative tracker

Have an initiative tracker that automatically adds players as they join the game
Can delete, move, edit, add any item in the list

Move wiki pages

add functionality to move wiki pages to a different parent

Find models

  • Need to find open source models that match the monsters in the 5e data
  • Basic hero models would also be nice
  • Basic token models (pawn, meeple) would also be a nice to have

Fix map colors

  • Change background color in game to something that isn't black
  • add border around map with a texture

Be able to select model and see attached wiki page

  • when you add a model to the game, you can either select a wiki page that has an attached model, or just the model without wiki info
  • be able to select a model in game with a popup that displays wiki info
  • be able to attach a wiki to a model in game that doesn't have one attached

Deprecate factory methods for creating domain objects

Currently to create a domain object, factory methods are used. This has been found to be cumbersome and doesn't abstract anything from the actual domain objects. To get rid of this burden of development, these factory methods should be deprecated.

Create RequestContext class

This should have the security context class and the unit of work class inside it.
This class should be used instead of the security context classes in a lot of instances to avoid injecting the repositories everywhere.
This should make the sever support a single db session across one API request.

Refactor server code to obey open-closed principle

This mostly applies to switch cases forking logic off of entity types. These should be replaced with calls directly to the entity classes, or use a mapper class that uses DI to find a right class to execute logic.

can't open chat sometimes

can't open chat sometimes, particularly when you have something like the game location window open in the bottom right, it covers up the button

Logout issue

users are logged out after jwt expires even if they are active on the site

UI hooks converted to typescript

this may include bringing over the entity objects to the common folder so that the hooks can specify the type of the state that they return

Dice roll command enhancements

  • Allow shorthand for /roll to type /r
  • If no character is put before the d character, assume it is rolling 1 die
  • Allow to add rolls and flat modifiers (e.g. /r d20+d4+2d6+4)

add icons to map pins

allow users to upload an icon to use for a map pin or use one from a list provided by the server

Use namespaced package imports

Currently the frontend and server packages use the common package which results in nested '../../../' references. This is ugly and confusing when switching files while developing. These references should instead use namespaces like @rpgtools/packages/common .

Mutations return better types

Currently most mutation methods return a huge world object that contains ALL the data for the whole site. This is an anti-pattern and shouldn't be changed to return just the data that was mutated. This will require onCompleted callbacks to update the local client cache. This should be easier with apollo v3.

Remove user assigned permissions

If user assigned permissions are removed, a user will have to select a role when creating entities to seed initial permissions.

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