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zabik's Projects

socketserver icon socketserver

A server/client for communications using C# and multi-threading.

spheredissolve icon spheredissolve

Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!

sunwell icon sunwell

Project Sunwell Trinity based Open Source core !

sunwellcore icon sunwellcore

This is lite distribution of SunWellCore. (Sunwell.pl)

sunwellcore-1 icon sunwellcore-1

This is only for preview, no bugs or pull requests are goin to be reviewed.

trinitycore icon trinitycore

TrinityCore Open Source MMO Framework (master = 9.2.0.42614, 3.3.5 = 3.3.5a.12340)

unity3d-dissolve-shader icon unity3d-dissolve-shader

This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.

unityfakevolumetricfog icon unityfakevolumetricfog

This example is a demo of fake volumetric fog using compute shader and instancing. It takes only one batch, but it looks realistic fog.

verticaldissolve icon verticaldissolve

Procedural vertical dissolve shader. Highly customizable. Tweak edge color, noisiness & waviness, rim light, emission scrolling and more.

xparticle icon xparticle

A really simple Unity3D/DirectX 11 particle system using compute shaders to handle millions of particles.

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