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loopingaudioconverter's Introduction

LoopingAudioConverter

This application acts as a frontend to other programs and libraries, and allows conversion between the Wii .brstm format and a variety of other formats.

Supported input formats:

WAV (with or without "smpl" chunk to denote looping audio)
MP3, using madplay
M4A/AAC, using faad
VGM/VGZ, using vgm2wav
Any audio format supported by SoX
Any audio format supported by vgmstream (including BRSTM and BCSTM)

Supported output formats:

WAV (with "smpl" chunk if the audio should loop; vgmstream can read these loops)
MP3, using lame
FLAC or Ogg Vorbis, using SoX
RSTM (.brstm) and CSTM (.bcstm), using RSTMLib, a subset of BrawlLib

See LoopingAudioConverter/About.html for more information.

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