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nechronica_redux's Introduction

Nechronica_Redux

Nechronica fork. Forked from Malkeus's Compatible Nechronica.

What is this mod: It's a mod about zombie girls (called Dolls) in a post-apocalyptic world fighting against zombies employed by the Necromancer (the DM). It features zombie girls, gothic lolita, ridiculous weapons, mutations, bionics, and BOOT SHEATHS. There's the Undead Gun, which is basically four double-barrel shotguns combined into one monstrosity of a weapon. There's also combat lawnmowers, the bionic that allows you to rocket punch enemies, sweet mutations that simulate being a cobbled together undead being, zombie queens, and more! You can also be a male Doll, since CDDA has no concept of profession restrinction.

What's in this mod: 4 new bionics, 1 new mutation category with dreams and mutagens/serums, along with 12 new mutations, 1 new martial arts, 6 new monsters, 6 new jobs from the classes of nechronica (not position), along with 1 fanmade class, 8 new clothes, including gothic lolita stuff, and 8 new weapons.

Why are you doing this: Okay, so there's the original Nechronica mod, a japanese mod about the tabletop game about zombie girls or something. Unfortunately, it was made in LUA. Since the removal of LUA in CDDA modding, this mod is no longer supported... Or is it?? Malkeus came to the rescue! He removed all those pesky LUAs and converted it into JSONs. Unfortunately, he didn't quite finish the job, and he stopped updating six months ago... Do you think this mod's going to be forgotten? Nahhh... I, Yukari, shall fix all the mod's problems and enhance it furthermore! This is actually my first project of mine. I started modding CDDA to fix this one mod. I might make a mod about more improvised weapons, but it comes later.

How can i help: You can suggest me anything you want in this mod. Or bug reports.

nechronica_redux's People

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susuki-zzz avatar therafters avatar yukarimindgap avatar

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nechronica_redux's Issues

It will update?

I try to play this mode, but it is to many bugs with new version (build number: 2021-07-03-0512)

del

Wrong repo, sorry.

error causing world to not load

DEBUG : Error: data/mods//Nechronica//nec_furniture.json: line 19:23: expecting string but got '4'

        ]
    },
    "max_volume": 4
                  ^
                   000,
    "bash": {
        "str_min": 12, "str_max": 40,

FUNCTION : bool main_menu::new_character_tab()
FILE : src/main_menu.cpp
LINE : 820
What does this mean, how can I fix it?

Containers are useless

so i dont know if this mod is dead (again again) but none of the storage clothing items work (such as the coffin backpack) they provide blocking ability but you cant actually store anything in them

Undefined Ring

On the requiem doll in the experimental branch the starting ring item got updated to more than just a generic ring for example: platinum_ring or wedding_ring, just needs a specific type to be defined. I'm not sure on the exact build that it changed, but here is my simple fix for I'm not sure which type of ring it should be . Works for build #9473
I'll try and find the exact build that broke it.
Line 37 in the nec_professions.json.
"items": [ "dress_shirt", "boots", "leather_pouch", "ring" ],
Fix Example:
"items": [ "dress_shirt", "boots", "leather_pouch", "platinum_ring" ],
List of new rings:
diamond_ring
copper_ring
gold_ring
platinum_ring
ring_engagement
ring_purity
ring_signet
silver_ring
wedding_ring

Here is the error during world load up:

DEBUG : item id ring is unknown

FUNCTION : virtual void Single_item_creator::check_consistency() const
FILE : src/item_group.cpp
LINE : 121

When you highlight Requiem Doll:

DEBUG : Missing item definition: ring

FUNCTION : const itype* Item_factory::find_template(const itype_id&) const
FILE : src/item_factory.cpp
LINE : 1212
Picture attached of the undefined-rings in profession list.
nec_ring_issue

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