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ezyfox-server-archetype's Issues

thêm script scp

mình cần bổ sung file scp kiểu này, để giúp người dùng tiện deploy luôn em ạ

projectName=xxx
version=1.1.0
sshUser
host=127.0.0.1

echo "start deploy $projectName"

echo "start deploy $projectName-common-$version.jar"
scp -p ezyfox-server/common/$projectName-common-$version.jar sshUser@host:/home/dev/ezyfox-server/common/
echo "deploy $projectName-common-$version.jar done"

echo "start deploy $projectName-plugin"
scp -r ezyfox-server/plugins/$projectName-plugin sshUser@host:/home/dev/ezyfox-server/plugins
echo "deploy $projectName-plugin done"

echo "start deploy $projectName-app-api-$version.jar"
scp -p ezyfox-server/apps/common/$projectName-app-api-$version.jar sshUser@host:/home/dev/ezyfox-server/apps/common
echo "deploy $projectName-app-api-$version.jar done"

echo "start deploy $projectName-app-entry"
scp -r ezyfox-server/apps/entries/$projectName-app-entry sshUser@host:/home/dev/ezyfox-server/apps/entries
echo "deploy $projectName-app-entry done"

echo "start deploy $projectName-zone-settings.xml"
scp -p ezyfox-server/settings/zones/$projectName-zone-settings.xml sshUser@host:/home/dev/ezyfox-server/settings/zones/
echo "deploy $projectName-zone-settings.xml done"

echo "done all"

Is there any Discord or Forum to get some help?

Is there any Discord or Forum to get some help?

i have some questions or some problems:

Ive created a Create Account function that can be create a new Account in the mongodb and send back the result. But at the moment i use the normal Login with Guest Guest and some bypass on the serverside if both match it will be logged in so that i can communicate with the server to create the new Account.

Question: Is there any function to communicate to the server without a successfully loged in user? Or something like a guest login? Or do i need a seperate Zone or what is the best solution to handle the problem?

There are some following problems too, lets say some pre or without a login to handle check server client version , or check server online or in maintainance state.

I use te CSharp Unity client plugin:
Question: How to check if there is a active connection?
Question: How to disconnect a active connection and cloase the socket from client side?
Question: How to create a persistent MMO Scene (Main World)? The EzySmashers example only have a lobby based and "Team roomes" example. Maybe i can use this for create runtime mmo roomes for Team instanced rooms like Dungeons or Raid instance for teams.

if some one want grab a copy of the project and maybe want to help:
Project: https://github.com/Assambra/Free-MMORPG Branch: feature/Account
Issue: Assambra/Free-MMORPG#2
Or join me on Discord: https://discord.gg/KJHTkb36

Thanks in advance

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