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License: MIT License
Hello all, thank you for all the feedback, but for now I am not interested in actively developing it further, I put it in "maintenance mode", so I will only do critical bug fixes.
Feel free to branch the plugin and create your own version, it's open source.
Very weird issue, but I thought I'd report it anyway.
I am testing my game after every push using the GUT plugin and github actions. However if I have this plugin active, it will cause Godot's parser to fail and the tests will time out due to Godot being effectively crashed.
Example: https://github.com/db0/hypnagonia/runs/6219215833?check_suite_focus=true#step:4:26
However if plugin is disabled, everything works as expected.
Example: https://github.com/db0/hypnagonia/runs/6219194997?check_suite_focus=true#step:4:26
Frustratingly, everything seems to work fine both in my local PC, and in a lightweight linux VM I deployed trying to simulate github action runners. It only fails in this way in github actions.
My project is free software, so feel free to investigate using it if you wish.
Thank you for an otherwise great plugin :)
I want this in Godot 4 <.<
Do you have any plan to update this plugin for godot 4?
I try to update to godot 4, but there are error such as File.new() and get_icon()...
You may already be aware of the issue,
I searched around but I didn't see another post about it.
Feel free to close this issue if 3.5 isn't a concern yet.
This is working in Godot 3.4.4.
I've been moving my code to 3.5.rc5 as I need features from 3.5 to complete my project.
Project map seems to work perfectly fine except I can't delete nodes.
When I press delete the output console gives the error "core/object.cpp:1242 - Error calling method from signal 'delete_nodes_request': 'GraphEdit(project_map.gd)::_on_GraphEdit_delete_nodes_request': Method expected 0 arguments, but called with 1.."
Steps to repro:
Using Godot 3.5.rc5 (assuming this will be an issue in 3.5)
After clicking on a node's con then pressing Delete, the error is thrown in the output:
core/object.cpp:1242 - Error calling method from signal 'delete_nodes_request': 'GraphEdit(project_map.gd)::_on_GraphEdit_delete_nodes_request': Method expected 0 arguments, but called with 1..
This happens with groups, comments, and file link nodes.
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