Yun-Chuan Lai's Projects
Several 3D computer vision algorithms. Core modules are implemented without using OpenCV library.
This project develops a drone system that aims to automatically perform exploration, objects detection, and mapping.
A 2D Snake game using C++ and SDL
This projects developing a traffic simulation in which vehicles are moving along streets and are crossing intersections.
The ChatBot code creates a dialogue where users can ask questions about some aspects of memory management in C++.
CrazyS is an extension of the ROS package RotorS, aimed to modeling, developing and integrating the Crazyflie 2.0
The collection of data structure and algorithm.
Finite state machine built around the MAVROS protocol
This project simulates a full home service robot capable of navigating to pick up and deliver virtual objects
Real-time Neural Signed Distance Fields for Robot Perception
This project uses an object-oriented programming technique to build a Linux system monitor.
Replace Copilot local AI
MAV planning tools using voxblox as the map representation.
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[CVPR 2024] Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras
Finite state machine built around the MAVROS protocol and Pixhawk
DS-SLAM: Real-Time Dynamic SLAM Using Semantic Segmentation Methods
Sequential-DDETR: End-to-End 3D Instance Segmentation with Deformable Transformers on temporal data.
A C++ coding style for SLAM development. Modified from google coding style
The package of the Classic Snake Game using C++. The code for this repo was inspired by the Udacity C++ Nanodegree Program.
an improved version of vins-mono