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age_of_kingdoms's Introduction

Age of Kingdoms

This is a turn-based, text-based strategy game inspired by Age of Empires.

Purpose

Build a major project in Python, one that is significantly more substantial than anything I've done before. Also, I want to practice doing some object-oriented programming.

Game manual

For a description of how to use this program, read manual.txt

Dependency

This game uses the Python package colorama. If you don't want to install that package for some reason, then if you are using macOS or Linux, then just open the file colors.py (in a text editor) and delete these two lines:

  • from colorama import init
  • init()

Initially limiting the scope

I intend to implement the most essential features first, leaving some of the other features for later, in case I have the time at some point. Here are some major features not yet implemented that I intend to get to:

  • the ability to attack other players (This feature is absolutely essential.)
  • a random map generator
  • an AI
  • the ability to play over a network

age_of_kingdoms's People

Contributors

andrew-kelley avatar

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