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xrizz / glfontrenderer Goto Github PK

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24.0 2.0 5.0 7.23 MB

Text Renderer for your OpenGL Application. Lightweight, High performance and easy to use!

License: GNU General Public License v3.0

C++ 94.65% HTML 5.20% CSS 0.07% GLSL 0.07%
font fonts cpp rendering font-library bm-font-generator sdf signed-distance-field shader glsl

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glfontrenderer's Issues

different Single Channel SDF method

Hi, thank you for your work
Currently I need to create a a SDF font
I know there is plenty of options for doing it but I need it to be bmfont compatible, so my options are limited
The only thing that I found was heiro, it kinda works but it miss something that I need... It miss the force offset to zero option that original bmfont have... But I need this option
So can you help me with it?

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