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GrabBag

Poggit Release

  • Summary: Collection of miscellaneous commands and listener modules
  • PocketMine-MP version: 1.7dev API 3.0.0-ALPHA9)
  • DependencyPlugins:
  • OptionalPlugins: FastTransfer
  • Categories: General
  • Plugin Access: Internet Services, Other Plugins, Manages Permissions, Commands, Data Saving, Entities, Tile Entities, Manages Plugins

Overview

This documentation was last updated for version 2.4.0

A miscellaneous collection of commands and listener modules. All features can be configured to be disabled|enabled so as to co-exist with other plugins.

This plugin is focused more towards commands to help system administration.

Entity Management

  • entities: entity management

Informational

  • ops: Shows who are the ops on this server.
  • players: Shows what players are on-line
  • showtimings: Shows timing repots as reported by timings
  • whois: Gives detailed information on players

Inventory Management

  • clearhotbar: Clear player's hotbar
  • clearinv: Clear player's inventory
  • get: obtain an item
  • gift: give an item to a player
  • rminv: Remove item from player's Inventory
  • seearmor: Show player's armor
  • seeinv: Show player's inventory
  • setarmor: Sets armor (even in creative)

Player Management

  • as: run command as somebody else
  • clearchat: Clears your chat window
  • fly: Toggle flying ONLY FOR PM >1.5
  • gma: Change your gamemode to Adventure.
  • gmc: Change your gamemode to Creative.
  • gms: Change your gamemode to Survival.
  • gmspc: Change your gamemode to Spectator.
  • invis: makes player invisible
  • nick: Change your display name
  • perm: temporarily change player's permissions
  • prefix: prepend prefix to chat lines
  • reg: Manage player registrations
  • reop: Let ops drop priviledges temporarily
  • shield: player is protected from taking damage
  • skin: manage player's skins

Server Management

  • after: schedule command after a number of seconds
  • alias: Create a new command alias
  • at: schedule command at an appointed date/time
  • crash: manage crash dumps
  • opms: sends a message to ops only
  • pluginmgr: manage plugins
  • query: query remote servers
  • rcon: rcon client
  • rpt: report an issue to ops
  • servers: Manage peer server connections
  • servicemode: controls servicemode

Teleporting

  • dismiss: Dismiss a previously summoned player
  • follow: Follow a player
  • follow-off: stop following a player
  • followers: List who is following who
  • followme: Make a player follow you
  • followme-off: stop making a player follow you
  • ftserver: Travel to remove servers
  • poptp: Returns to the previous location
  • pushtp: Saves current location and teleport
  • spawn: Teleport player to spawn point
  • summon: Summons a player to your location

Trolling

  • blowup: explode a player
  • burn: Burns the specified player
  • chat-on|chat-off: Allow players to opt-out from chat
  • freeze|thaw: freeze/unfreeze a player so they cannot move.
  • heal: Restore health to a player
  • mute|unmute: mutes/unmutes a player so they can not use chat
  • slay: Kills the specified player
  • spectator|unspectator: toggle a player's spectator mode (DEPRECATED)
  • throw: Throw a player in the air

Modules

  • blood-particles: Display particles when a player gets hit
  • broadcast-ft: Broadcast player's using FastTransfer
  • broadcast-tp: Broadcast player teleports
  • cmd-selector: Implements "@" command prefixes
  • join-mgr: Announce joining ops, and show server motd
  • repeater: Uses !! to repeat command with changes

Documentation

This plugin collects a number of commands and listener plugins that I find useful and wanted to have in a single plugin rather through multiple ones. The available commands and listener modules can be configured. This allows this plugin to co-exist peacefully with other plugins.

Command Reference

The following commands are available:

  • after: schedule command after a number of seconds
    usage: after <seconds> <command>|list|cancel <id>

    Will schedule to run command after seconds. The list sub command will show all the queued commands. The cancel sub command allows you to cancel queued commands.

  • alias: Create a new command alias
    usage: alias [-f] <alias> <command> [options]

    Create an alias to a command. Use the -f to override existing commands

  • as: run command as somebody else
    usage: as <player> <command>

  • at: schedule command at an appointed date/time
    usage: at <time> [:] _<command>|list|cancel <id>

    Will schedule to run command at the given date/time. This uses php's strtotime function so times must follow the format described in Date and Time Formats. The list sub command will show all the queued commands. The cancel sub command allows you to cancel queued commands.

  • blowup: explode a player
    usage: blowup <player> [yield] [magic] [normal]

    Explodes player with an explosion with the given yield (a number). If magic is specified no damage will be taken by blocks. The default is normal, where blocks do get damaged.

  • burn: Burns the specified player
    usage: burn <player> [secs]

    Sets player on fire for the specified number of seconds. Default is 15 seconds.

  • chat-on|chat-off: Allow players to opt-out from chat
    usage: chat-on|chat-off [player|--list|--server]

    Prevents players from sending/receiving chat messages. The following options are recognized:

    • --list : Lists the players that have chat on/off status
    • --server : Globally toggles on/off chat.
  • clearchat: Clears your chat window
    usage: clearchat

  • clearhotbar: Clear player's hotbar
    usage: clearhotbar [player]

  • clearinv: Clear player's inventory
    usage: clearinv [player]

  • crash: manage crash dumps
    usage: crash [ls|clean|show]

    Will show the number of crash files in the server. The following optional sub-commands are available:

    • crash count
      • Count the number of crash files
    • crash ls [pattern]
      • List crash files
    • crash clean [pattern]
      • Delete crash files
    • show [pattern]
      • Shows the crash file ##
  • dismiss: Dismiss a previously summoned player
    usage: dismiss <player> [message]

  • entities: entity management
    usage: entities [subcommand] [options]

    By default it will show the current entities. The following sub-commands are available:

    • entities ls [world]
      • Show entities in [world] (or current world if not specified).
    • entities tiles [world]
      • Show tile entities in [world] (or current world if not specified).
    • entities info [e#|t#]
      • Show details about one or more entities or tiles.
    • entities rm [e#]
      • Removes one or more entities.
    • entities signN [t#] message text
      • Changes the text line N in the tile/sign identified by t#.
    • entities count
      • Show a count of the number of entities on the server.
    • entities nuke [all|mobs|others]
      • Clear entities from the server.

    Additionally, tiles can be specified by providing the following:

    • t(x),(y),(z)[,world]
  • fly: Toggle flying ONLY FOR PM >1.5
    usage: fly

  • follow: Follow a player
    usage: follow <player>

  • follow-off: stop following a player
    usage: follow-off

  • followers: List who is following who
    usage: followers

  • followme: Make a player follow you
    usage: folowme <player>

  • followme-off: stop making a player follow you
    usage: followme-off <player>

  • freeze|thaw: freeze/unfreeze a player so they cannot move.
    usage: freeze|thaw [ player | --hard|--soft ]

    Stops players from moving. If no player specified it will show the list of frozen players.

    If --hard or --soft is specified instead of a player name, it will change the freeze mode.

  • ftserver: Travel to remove servers
    usage: ftserver <serverid>

    Teleport to servers defined with the /servers command.

  • get: obtain an item
    usage: get <item> [count]

    This is a shortcut to give that lets player get items for themselves. You can replace item with more and the current held item will be duplicated.

  • gift: give an item to a player
    usage: gift [player] <item> [count]

    This is a re-implementation of give command.

  • gma: Change your gamemode to Adventure.
    usage: gma

  • gmc: Change your gamemode to Creative.
    usage: gmc

  • gms: Change your gamemode to Survival.
    usage: gms

  • gmspc: Change your gamemode to Spectator.
    usage: gmspc

  • heal: Restore health to a player
    usage: heal [player] [ammount]

    Heals a player. If the amount is positive it will heal, if negative the player will be hurt. The units are in 1/2 hearts.

  • invis: makes player invisible
    usage: invis This will toggle your invisibility status.

  • mute|unmute: mutes/unmutes a player so they can not use chat
    usage: mute|unmute [player]

    Stops players from chatting. If no player specified it will show the list of muted players.

  • nick: Change your display name
    usage: nick <name>

  • opms: sends a message to ops only
    usage: opms [msg]

    Sends chat messages that are only see by ops. Only works with ops that are on-line at the moment. If you no ops are on-line you should use the rpt command.

  • ops: Shows who are the ops on this server.
    usage: ops

  • perm: temporarily change player's permissions
    usage: perm <player> <dump|permission> [true|false]

    This can be used to temporarily change player's permissions. Changes are only done in-memory, so these will revert if the disconnects or the server reloads. You can specify a permission and it will show it's value or if true|false is specified it will be changed. If you specify dump, it will show all permissions associated to a player.

  • players: Shows what players are on-line
    usage: players

  • pluginmgr: manage plugins
    usage: pluginmgr <subcmd> <plugin>

    Manage plugins. The following sub-commands are available:

    • pluginmgr enable <plugin>
      • Enable a disabled plugin.
    • pluginmgr disable <plugin>
      • Disables an enabled plugin.
    • pluginmgr reload <plugin>
      • Disables and enables a plugin.
    • pluginmgr info <plugin>
      • Show plugin details
    • pluginmgr commands <plugin>
      • Show commands registered by plugin
    • pluginmgr permissions <plugin>
      • Show permissions registered by plugin
    • pluginmgr load <path>
      • Load a plugin from file path (presumably outside the plugin folder.)
    • pluginmgr dumpmsg <plugin> [lang]
      • Dump messages.ini.
    • pluginmgr uninstall <plugin>
      • Uninstall plugin.
    • pluginmgr feature <plugin> [[-|+]feature]
      • For plugins that have a features table in config.yml this will let you change those settings.
  • poptp: Returns to the previous location
    usage: poptp

  • prefix: prepend prefix to chat lines
    usage: prefix [-n] <prefix text>

    This allows you to prepend a prefix to chat lines. To stop enter /prefix by itself (or prefix at the console). Usage examples:

    • Send multiple /as player commands in a row.
    • Start a private chat /tell player with another player.
    • You prefer commands over chat: /prefix -n /

    When prefix is enabled and you one to send just one command without prefix, prepend your text with <.

  • pushtp: Saves current location and teleport
    usage: pushtp <player> [target]

  • query: query remote servers
    usage: query [list|info|plugins|players|summary] [opts]

    This is a query client that you can use to query other remote servers.

    Servers are defined with the servers command.

    Options:

    • query list
      • List players on all configured query connections.
    • query info <id>
      • Return details from query
    • query players <id>
      • Return players on specified server
    • query plugins <id>
      • Returns plugins on specified server
    • query summary
      • Summary of server data
  • rcon: rcon client
    usage: rcon <id> <command>

    This is an rcon client that you can used to send commands to other remote servers identified by id.

    You can specify multiple targets by separating with commas (,). Otherwise, you can use --all keyword for the id if you want to send the commands to all configured servers.

    Use the servers command to define the rcon servers.

  • reg: Manage player registrations
    usage: reg [subcommand] [options]

    By default it will show the number of registered players. The following sub-commands are available:

    • count
      • default sub-command. Counts the number of registered players.
    • list [pattern]
      • Display a list of registered players or those that match the wildcard pattern.
    • rm <player>
      • Removes player registration.
    • since <when>
      • Display list of players registered since a date/time.
  • reop: Let ops drop priviledges temporarily
    usage: reop [player]

    Will drop op priviledges from player. Player can get op back at any time by enter reop again or by disconnecting.

  • rminv: Remove item from player's Inventory
    usage: rminv [player] <item> [quantity]

  • rpt: report an issue to ops
    usage: rpt [message|read|clear <all|##>]

    Logs/reports an issue to server ops. These issues are stored in a a file which can be later read by the server operators. Use this when there are no ops on-line. If there are ops on-line you should use the opms command.

    The following ops only commands are available:

    • rpt read [##]
      • reads reports. You can specify the page by specifying a number.
    • rpt clear <all|##>
      • will delete the specified report or if all, all the reports.
  • seearmor: Show player's armor
    usage: seearmor <player>

  • seeinv: Show player's inventory
    usage: seeinv <player>

  • servers: Manage peer server connections
    usage: servers <add|rm|ls> [options]

    This is used to manage the peer server definitions used by the RCON and QUERY modules.

    Options:

    • servers add <id> <host> [port] [--rcon-port=port] [--rconpw=secret] [# comments]
      • adds a new connection with id
    • servers rm <id>
      • Removes peer id.
    • servers ls
      • List configured peers.
  • servicemode: controls servicemode
    usage: servicemode [on|off [message] ]

    If on it will activate service mode. In service mode new players can not join (unless they are ops). Existing players can remain but may be kicked manually by any ops.

  • setarmor: Sets armor (even in creative)
    usage: setarmor [player] [part] <quality>

    This command lets you armor up. It can armor up creative players too. If no player is given, the player giving the command will be armored.

    Part can be one of head, body, legs, or boots.

    Quality can be one of none, leather, chainmail, iron, gold or diamond.

  • shield: player is protected from taking damage
    usage: shield

    This will toggle your shield status.

  • showtimings: Shows timing repots as reported by timings
    usage: timings [t#]

    If nothing specified it will list available reports. These are of the form of timings.txt or timings1.txt.

    To specify a report enter t for timings.txt or t1 for timings1.txt.

  • skin: manage player's skins
    usage: skin [player] [save|load|ls] [name]

    Manipulate player's skins on the server. Sub-commands:

    • skin ls
      • List all available skins on the server. Default command.
    • skin [player] save <name>
      • Saves player's skin to name.
    • skin [player] load <name>
      • Loads player's skin from name.
  • slay: Kills the specified player
    usage: slay <player> [messsage] Kills a player with an optional message.

  • spawn: Teleport player to spawn point
    usage: spawn

  • spectator|unspectator: toggle a player's spectator mode (DEPRECATED)
    usage: spectator|unspectator [player]

    This command will turn a player into an spectator. In this mode players can move but not interact (i.e. can't take/give damage, can't place/break blocks, etc).

    If no player was specified, it will list spectators.

  • summon: Summons a player to your location
    usage: summon <player> [message]

  • throw: Throw a player in the air
    usage: throw <player> [force]

  • whois: Gives detailed information on players
    usage: whois <player>

Commands scheduled by at and after will only run as long as the server is running. These scheduled commands will not survive server reloads or reboots. If you want persistent commands, it is recommended that you use a plugin like TimeCommander

blood-particles

Display particles when a player gets hit

broadcast-ft

Broadcast player's using FastTransfer

This listener module will broadcast when a player uses FastTransfer

broadcast-tp

Broadcast player teleports

This listener module will broadcast when a player teleports to another location. It also generates some smoke and plays a sound.

cmd-selector

Implements "@" command prefixes

Please refer to the CommandSelector section

join-mgr

Announce joining ops, and show server motd

This listener module will broadcast a message for ops joining a server.

Also, it will show the server's motd on connect.

repeater

Uses !! to repeat command with changes

If you want to repeat a previous command enter !! without any "/" in front. This works for commands and chat messages.

You can optionally append additional text to !! to do certain things:

  • !! number
    • Will let you paginate output. For example, entering:
      • /mw ls
      • !!2
      • !!3
    • This will start showing the output of /mw ls and consecutive pages.
  • !! /
    • if you forgot the "/" in front, this command will add it. Example:
      • help
      • !!/
  • !! text
    • Will append text to the previous command. For example:
      • /gamemode
      • !! survival john
    • This will show the usage of survival, the next line will change the gamemode of john to survival.
  • !! str1 str2
    • Will repeat the previous command replacing str1 with str2 Example:
      • /give player drt
      • !!drt dirt
    • This will change drt into dirt.
  • !!^ text
    • Will insert text at the beginning of the command.

Command Selectors

This adds "@" prefixes for commands. See

Command Prefixes

for an explanation on prefixes.

This only implements the following prefixes:

  • @a - all players
  • @e - all entities (including players)
  • @r - random player/entity

The following selectors are implemented:

  • c: (only for @r),count
  • m: game mode
  • type: entity type, use Player for player.
  • name: player's name
  • w: world

Configuration

Configuration is through the config.yml file. The following sections are defined:

broadcast-tp

  • world: world broadcast setting. If true, will broadcast teleports accross worlds.
  • local: local broadcast setting. This will broadcast teleports that go beyond this number.

cmd-selector

  • max-commands: Limit the ammount of commands generated by @ prefixes

features

This section you can enable/disable commands and listener modules. You do this in order to avoid conflicts between different PocketMine-MP plugins. It has one line per feature:

feature: true|false

If true the feature is enabled. if false the feature is disabled.

freeze-thaw

  • hard-freeze: how hard to freeze players. If true no movement is allowed. If false, turning is allowed but not walking/running/flying, etc.

join-mgr

  • adminjoin: broadcast whenever an op joins
  • servermotd: show the server's motd when joining

serverlist

This section configures peer servers. This can be used with rcon and query commands.

Permission Nodes

  • gb.cmd.pushpoptp (op): position stack
  • gb.cmd.freeze (op): freeze/thaw players
  • gb.cmd.get (op): get blocks
  • gb.cmd.gma (op): Switch gamemode to Adventure
  • gb.cmd.gms (op): Switch gamemode to Survival
  • gb.cmd.gmc (op): Switch gamemode to Creative
  • gb.cmd.gmspc (op): Switch gamemode to Spectator
  • gb.cmd.heal (op): heal players
  • gb.cmd.invisible (op): invisibility power
  • gb.cmd.invisible.inmune (disabled): can see invisible players
  • gb.cmd.mute (op): mute/unmute players
  • gb.cmd.opms: Send op only messages
  • gb.cmd.rpt: Report issues
  • gb.cmd.rpt.read (op): Read reported issues
  • gb.cmd.ops: Display ops
  • gb.cmd.permmgr (op): Manipulate Permissions
  • gb.module.cmdsel: use command selectors
  • gb.cmd.servicemode (op): service mode command
  • gb.servicemode.allow (op): login when in service mode
  • gb.module.repeater: use !! to repeat commands
  • gb.cmd.players: connected players
  • gb.cmd.prefix: Prefix command
  • gb.cmd.reop: Reop command
  • gb.cmd.reop.others (op): ReOp others
  • gb.cmd.slay (op): Allow slaying players
  • gb.cmd.whois (op): view players details
  • gb.cmd.whois.showip (op): view players IP address
  • gb.cmd.sudo (op): Run command as another user
  • gb.cmd.burn (op): Burn other players
  • gb.cmd.clearinv: clear player's inventory
  • gb.cmd.clearinv.others (op): clear other's inventory
  • gb.cmd.rminv: remove item from inventory
  • gb.cmd.rminv.others (op): remove item from other's inventory
  • gb.cmd.clearhotbar: clear player's hotbar
  • gb.cmd.clearhotbar.others (op): clear other's hotbar
  • gb.cmd.follow (op): lets you follow others
  • gb.cmd.followme (op): let others follow you
  • gb.cmd.regs (op): Manage player registrations
  • gb.cmd.query: Query command
  • gb.cmd.query.details: View details (info, plugins)
  • gb.cmd.query.players: View players
  • gb.cmd.query.players.showip: View players server IP
  • gb.cmd.query.list: Query List sub command
  • gb.cmd.togglechat: lets players opt out from chat
  • gb.cmd.togglechat.others (op): lets you toggle chat for others
  • gb.cmd.togglechat.excempt (op): chat-off players will always receive chats from these players
  • gb.cmd.togglechat.global (op): Can toggle chat for the server as a whole
  • gb.cmd.clearchat: Clear your chat window
  • gb.cmd.nick: Change display name
  • gb.cmd.entities (op): entity management
  • gb.cmd.rcon (op): Rcon client
  • gb.cmd.setarmor (op): Configure armor
  • gb.cmd.setarmor.others (op): Configure other's armor
  • gb.cmd.shield (op): Allow players to become invulnverable
  • gb.cmd.seearmor (op): View armor
  • gb.cmd.seeinv (op): View inventory
  • gb.cmd.skin (op): Manage skins
  • gb.cmd.skin.other (op): Manage other's skins
  • gb.cmd.spawn: Teleport to spawn
  • gb.cmd.spectator (op): Turn players into spectators
  • gb.cmd.servers (op): servers command
  • gb.cmd.servers.read (op): view server configuration
  • gb.cmd.servers.read.viewip (op): view server IP address
  • gb.cmd.servers.read.viewrcon (op): view rcon secrets
  • gb.cmd.servers.write (op): change server configuration
  • gb.cmd.alias (op): allow creating aliases
  • gb.cmd.after (op): access command scheduler
  • gb.cmd.blowup (op): Explode other players
  • gb.cmd.crash (op): crash dump management
  • gb.cmd.fly (op): flight control
  • gb.cmd.ftserver (op): Allow user to use Fast Transfer
  • gb.cmd.summon (op): summon|dismmiss command
  • gb.cmd.throw (op): Troll players
  • gb.cmd.timings (op): view timings report
  • gb.cmd.pluginmgr (op): Run-time management of plugins

Translations

This plugin will honour the server language configuration. The languages currently available are:

  • English
  • Spanish

You can provide your own message file by creating a file called messages.ini in the plugin config directory. Check github for sample files.

Additional Libraries

The following third party libraries are included:

WIP and issues

  • Query:
    • Queries are done in the main thread. Should be moved as an AsyncTask.
    • Queries to the same server do not work.
    • name resolution doesn't work reliably, use IP address as work around.

Changes

  • 2.3.0: Update, new functionality and API
    • Plugin loader will check server paths (include plugin folder)
    • New plugin mgr sub command to dump messages.ini and to un-install.
    • Doc updates.
    • Updating libcommon stuff.
    • WhoIs command now supports PurePerms
    • Added aliases module
    • New command rminv (@SeangJemmy)
    • New reop command
    • Configuration of Rcon and Query has changed
    • Permissions are conditionally created (if the module is enabled)
    • Adding a complete new API
  • 2.2.7:
    • Minor fix in Reg command
    • Fixed bug in Command Selector (@Legoboy0215 and @SM11)
    • Command selector: w=world (@SM11)
  • 2.2.6: Bugfix
    • gift command fixing
    • ChatMgr crash fixing
    • (@SM11) Edit tiles by location (instead of by id)
  • 2.2.5:
    • Fixed bugs
    • CmdSelMgr: configure max
    • gift command / broadcast
    • Switched MPMU::itemName for ItemName::string
  • 2.2.4:
    • Re-formatted Queries (Requested by @Daniel123)
    • FollowMgr check if player is flying before teleporting.
    • Added /nick command (ChatMgr)
    • Added Command Selector.
  • 2.2.3: Multi-server
    • Chat manager (Requested by @CaptainKenji17)
    • Must have multi-server feactures:
      • Query command: let's you get info from servers in your network, like
        • number of servers on-line, number of players
        • show what players are on-line and on which servers
      • Rcon: let's you execute commands on remote servers using Rcon. The new --all switch lets you send the same command to all the servers in your network.
  • 2.2.2:
    • Default permission for /spawn changed from op to everyone.
    • Whois shows clientId
    • CmdAfterAt: list tasks and cancel them
    • Sounds on teleport
    • CmdRegMgr : show players registering since certain date
    • Transfer broadcast : fixed bug
  • 2.2.1: Misc fixes and new features
    • New Command:
      • skin : manipulate skins
      • invis : make player invisible
    • Fixes:
      • CmdAs : Fixed chat (for PM1.5)
      • CmdPlayers : Show name instead of displayname
      • CmdClearInv : Fixed checking permissions for others
  • 2.2.0: Another update
    • CmdWhois : Works with off-line players and also returns SimpleAuth details.
    • CmdAfterAt : It nows work with fractional seconds
    • New Commands:
      • perm : temporarily change permissions
      • reg : Manage player registration
    • New module:
      • broadcast-ft: Like broacast-tp but for fast transfers
    • Translation fixes, and other typos
    • blood-particle: it also shows dust when the player dies
    • broadcast-tp: show particles
  • 2.1.0 : Regular update
    • New commands:
      • gmspc - spectator mode
      • fly - enables flying for players in survival
      • clearhotbar - clear your hotbar
      • PluginMgr - manage plugins
      • Crash - manage crash dumps
    • New modules:
      • broadcast-tp : Broadcast when a player teleports
      • blood-particles : blood particles (actually redstone) when players get hit.
    • Command updates:
      • clearinv - can clear your own inventory
      • whois - returns more information
    • Switched to my common library.
    • Added translation, Spanish.
  • 2.0.1: CallbackTasks
    • Removed CallbackTask deprecation warnings
  • 2.0.0: Re-factoring
    • Re-factoring the code so it is more maintainable
    • Removed unbreakable (moved to WorldProtect), CompassTP (moved to ToyBox), spawnitems, spawnarmor (moved to SpawnMgr).
    • Added /prefix, /spawn, etc...
    • /et subcommands: count and nuke, overall simplified entities.
  • 1.4.1: maintenance
    • Fixed a bug in showtimings.
    • Fixed improper usage of the API in Removing Tile and Entities.
    • Changed so unbreakable is off by default
  • 1.4.0
    • new commands: clearinv, rpt
    • new listeners: unbreakable
    • players : shows game mode
    • et signX : new subcommand
    • summon/dismiss commands
    • push/pop teleport commands
  • 1.3.0: More Commands
    • Added !! / to repeater
    • Added freeze and mute commands
    • Added at and after commands
    • Improved entities output
    • Improved documentation
  • 1.2.0 : Additional functionality
    • Entities command
    • servermotd module
    • Fixed one warning
  • 1.1.2 : Fixes
    • showtimings, added clear operation.
    • "/as": bug fixes
    • Fixed typo in modules.yml
  • 1.1.1 : More functionality
    • Hide IP address from whois output
    • New opms command.
    • CompassTP: Prevent teleports to very nearby locations. Also, removed suffocation dangers... (this is traded with a risk of falling from high places...)
    • Added the ability to teleport with a Compass.
    • Added servicemode functionality
    • showtimings command
    • added seearmor, seeinv and get
    • Improved the way how modules.yml is updated
    • added shield command
    • removed un-used old code/re-organized code.
    • Command repeater
  • 1.0.0 : First public release

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