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AVANGO is a free software framework designed for interactive, distributed applications. It supports a large range of displays from standard desktop applications to large-scale immersive Virtual Reality installations. Please cite our work when using our software in your own research or publication.

Home Page: https://www.uni-weimar.de/de/medien/professuren/vr/software/

License: GNU Lesser General Public License v3.0

CMake 1.24% Python 14.52% C# 0.33% C++ 59.81% C 2.81% Makefile 0.43% Shell 0.10% M4 0.16% OCaml 13.32% GLSL 1.40% Objective-C 5.87% Scheme 0.01% HTML 0.01% Batchfile 0.01%

avango's Introduction

avango

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AVANGO is a free software framework designed for interactive, distributed applications. It supports a large range of displays from standard desktop applications to large-scale immersive Virtual Reality installations.

Please cite our work when using our software in your own research or publication.

https://www.uni-weimar.de/de/medien/professuren/vr/software/

Installation

You need a NVIDIA GPU that supports OpenGL 4.2 and CUDA.

Linux

The following guide serves as a step-by-step tutorial on how to build the dependencies and avango itself on Linux. It was tested on a fresh installation of Ubuntu 16.04, and the latest commit at the point of writing was 0264611.

As a prerequisite, our rendering engine guacamole must be installed. Please follow the instructions on the GitHub repository for further instructions. The steps to install avango afterwards are as follows:

  • apt-get install libpython3.5-dev
  • clone https://github.com/vrsys/avango (this repository)
  • adapt find script cmake/modules/find_schism.cmake such that SCHISM_INCLUDE_SEARCH_DIRS and SCHISM_LIBRARY_SEARCH_DIRS contain the paths created during the installation of schism in the guacamole installation tutorial
  • configure with CMake and set paths to dependencies as mentioned in the guacamole tutorial if not found automatically; in particular, set GUACAMOLE_INCLUDE_DIRS and GUACAMOLE_LIBRARY_DIRS to install/include and install/lib in the guacamole directory
  • when CMake can't find libboost_python3 although it was installed, change Boost_PYTHON3_LIBRARY_DEBUG and Boost_PYTHON3_LIBRARY_RELEASE to /usr/lib/x86_64-linux-gnu/libboost_python-py35.so
  • CMake flags that were set to ON during writing of this tutorial: AVANGO_DISTRIBUTION_SUPPORT, AVANGO_LOD_SUPPORT, AVANGO_PHYSICS_SUPPORT, AVANGO_RUNTIME_PROGRAM_COMPILATION, AVANGO_SKELANIM_SUPPORT, AVANGO_TV_3_SUPPORT, AVANGO_VIDEO3D_SUPPORT
  • make

If everything worked well, you can start by running an example in the examples/ directory, e.g. the simple_example.

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