Please see https://github.com/uWebKit/uWebKit/wiki/Getting-Started-with-uWebKit-2.0
A robust and easy way to add HTML5 web content to your PC/Mac application.
uWebKit2 is available for purchase at $95/seat. A seat required for each project team member (programmers, artists, designers) running uWebKit in the Unity Editor. uWebKit2 is a free upgrade for uWebKit1 license holders.
Please use this Unity forum thread for uWebKit discussion http://forum.unity3d.com/threads/uwebkit-html5-for-unity-pro.193978
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Excellent integration with the Unity3D editor including simple deployment
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Example scenes and prefabs, Multitab Browser, 2D WebGUI, 3D WebTexture, Javascript Messaging, Facebook login, etc
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Support for many HTML5 web standards including content and cookie caching, CSS3, video, and local storage
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Powerful, easy to use WebView component
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Javascript: evaluation with return values, bidirectional messaging using JSON, persistent Javascript Objects
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HTTPS support for secure connections
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IME support for Chinese, Japanese, Korean, etc
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Full C#/C++ source hosted on GitHub, compile and fork without relying on a black box!
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Windows/Mac 32/64 bit platforms
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High performance Direct3D9/11 and OpenGL renderers
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Web rendering implemented as a subprocess, keeps your application memory space clean with ability to restart the web process on demand
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Built with industry standard Qt
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No nonsense binary and source licensing
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Support and customization available. Please contact [email protected]
If you're interested in a uWebKit2 source license, which allows source customization and redistribution of modified binaries please contact [email protected]
Please report issues with uWebKit using the GitHub Issue Tracker
uWebKit is (C) 2015 THUNDERBEAST GAMES, LLC