wwxx / ffilmation Goto Github PK
View Code? Open in Web Editor NEWAutomatically exported from code.google.com/p/ffilmation
License: MIT License
Automatically exported from code.google.com/p/ffilmation
License: MIT License
What steps will reproduce the problem?
1. Use an omni light
2. When lighting from top-left to top-right
What is the expected output? What do you see instead?
>> The shadow from bottom-left to bottom-right is inverted.
What version of the product are you using? On what operating system?
FFilmation 1.3.3 with Flash CS3/Player 9
Please provide any additional information below.
pls see the screenshot
Original issue reported on code.google.com by [email protected]
on 2 Mar 2011 at 8:07
Attachments:
The link does't work, which is the "editor" you placed on page right of
"ffilmation.org".
Were here anyother url to download the editor?
Original issue reported on code.google.com by [email protected]
on 24 May 2011 at 4:38
What steps will reproduce the problem?
1. Open example1.xml in Level Editor
2. Create character, give him name Poncho1
3. Save XML
What is the expected output? What do you see instead?
XML saved with new character id == Poncho1
but we get
character id == objectid_14
What version of the product are you using? On what operating system?
1.33
Please provide any additional information below.
Not saving character name.
Original issue reported on code.google.com by [email protected]
on 19 Apr 2010 at 3:37
sorry
i tried to get the engine from 'download' tap but i didn't find any downloads
would you help me get the engine
Original issue reported on code.google.com by [email protected]
on 18 Feb 2010 at 1:42
There are many errors when building doc with asdoc.exe
Original issue reported on code.google.com by [email protected]
on 30 May 2011 at 8:33
I downloaded the engine and MyNameIsPoncho from www.ffilmation.org, recompiled
MyNameIsPoncho and it worked fine.
However when I updated the main engine from the code here on GoogleCode, the
teleport events in MyNameIsPoncho don't seem to work.
Original issue reported on code.google.com by [email protected]
on 16 Dec 2010 at 4:52
Problem:
There's always a white line between two materials.That makes the scene look
ugly.
First I thought this would be the bitmap's fault,since stretching a bitmap
would cause aliasing.And then I try vector graphics,with no luck,the white
line is still there.
Any solution?
Original issue reported on code.google.com by [email protected]
on 27 Oct 2009 at 12:09
Attachments:
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