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This project is a simplified version of SimCity designed for ecological simulations and ecoliteracy using agent-based modeling.

License: GNU General Public License v3.0

Python 100.00%

ecoloids's Introduction

Ecoloids: Ecological Simulations

This project is a simplified version of SimCity designed for ecological simulations and ecoliteracy using agent-based modeling.

Authors

  • Wellington W. F. Sarmento
  • Patrícia de Sousa Paula

Project Structure

  • assets/: Contains images and sounds used in the simulation.

  • data/: Stores configuration files and map data.

  • src/: Contains the source code for the simulation.

    • agents/: Contains agent classes (Citizen, Building, NatureElement).
    • environment/: Contains the grid and environment-related code.
    • main.py: The main entry point of the simulation.
    • simulation.py: Handles the simulation logic.
    • utils.py: Utility functions.
    ecoloids/
        ├── assets/
        │   ├── images/
        │   └── sounds/
        │
        ├── data/
        │   ├── config.json
        │   └── map_data.json
        │
        ├── src/
        │   ├── agents/
        │   │   ├── __init__.py
        │   │   ├── citizen.py
        │   │   ├── building.py
        │   │   └── nature_element.py
        │   │
        │   ├── environment/
        │   │   ├── __init__.py
        │   │   └── grid.py
        │   │
        │   ├── main.py
        │   ├── simulation.py
        │   └── utils.py
        │
        ├── requirements.txt
        └── README.md

Requirements

  • Python 3.x
  • Pygame
  • Numpy

Installation

pip install -r requirements.txt

Running Simulation

python src/main.py

ecoloids's People

Contributors

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