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flux-engine's Issues

test suite

should create an actual test suite, not just the test game
should also move it into the actual flux package?

fix build system

Not set up very well right now, will lead to a lot of spaghetti down the road

How it currently works:

  • lib hold all external dependencies
    • this is only GLFW right now
  • add the directories where the .lib and include files are held to the extra include and library directories in the visual studios project preferences
  • for the test app, flux already gets linked through Refrences but we still need to add it as an additional include directory
  • fuze.dll get's copied into test's bin folder as a post build command for fuze (no good)

Should use something like CMake to build everything (will get us away from visual studio solution as well)

add a logging system

add a logging system to the engine will make debugging easier
also should include a better system then throwing exceptions if we run into issues

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