Comments (15)
Already fixed. Download the latest release.
https://github.com/WowLegacyCore/HermesProxy/releases/download/v3.0/HermesProxy.Windows.27-05-2022.zip
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Ok, I'll try. I did clone and build the project a few hours ago, though...
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I don't see how you could possibly have this error if you cloned it today. The error was fixed here.
ced668f#diff-f9db96bb1d8c364fc3324fafe03de736353b8d5b170b719bda870386fadc2388
Try compiling it in Debug so hopefully it shows the exact line on which this issue occurs, instead of the beginning of the function.
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I think it's because I am using the Arctium Launcher Static Seed of the Hermes Repack 17-05-2022. I'm new to C++/C#, so I might have some issues with understanding things. When I build the HermesProxy Project in Visual Studio 2022 I don't get all the dlls that are in the release you have linked (the source I'm using has fixed this issue as well).
When I extract the 27-05-2022 release into my WoW folder to override the old dlls from the 17-05-2022 repack, I get disconnected when I click on the realm. I'm using it with Light's Hope server.
18:14:05 | Error | WorldSocket | WorldSocket.HandleAuthSession: Authentication failed for account: 1 ('admin') address: 127.0.0.1:50173 18:14:05 | Error | AuthClient | Socket Closed By Server
What should I do here? Use a new wow client and extract the hermes27.05.2022 release into it? How do I get the Arctium Launcher Static Seed for the 27.05.2022 version?
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The launcher is the same. And you're not supposed to extract Hermes into the game folder.
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Ok, got it to running now! I'll play for a while to see if I get this error again.
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Just got this one right now (I'm not formatting in code because the sign was part of the exception).
19:01:08 | Error | WorldClient | Packet Read Error: Nullable object must have a value.
at System.Nullable`1.get_Value()
at HermesProxy.World.Client.WorldClient.HandleItemPushResult(WorldPacket packet) in C:\Users\ratko\Desktop\source\CypherProxy\HermesProxy\HermesProxy\World\Client\PacketHandlers\ItemHandler.cs:line 34
at HermesProxy.World.Client.WorldClient.HandlePacket(WorldPacket packet) in C:\Users\ratko\Desktop\source\CypherProxy\HermesProxy\HermesProxy\World\Client\WorldClient.cs:line 387
at HermesProxy.World.Client.WorldClient.ReceiveCallback(IAsyncResult AR) in C:\Users\ratko\Desktop\source\CypherProxy\HermesProxy\HermesProxy\World\Client\WorldClient.cs:line 216
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Compile it in Debug, and then post exception, so hopefully it shows the actual line, instead of the beginning of the function.
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nvm that was just a typo in the editor
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That sounds like a compiler error, not a runtime exception.
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Show me a picture of HermesProxy right after you start it, and another of the function that begins at line 34 of ItemHandler.cs from Visual Studio.
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Yeah, that was just a typo. I think the nullpointer exception happens at line 75 of ItemHandler.cs:
currentCount = (uint)logEntry.ObjectiveProgress[objective.StorageIndex];
I think this is the case, as I had just one exception with:
19:01:08 | Error | WorldClient | Packet Read Error: Nullable object must have a value.
at System.Nullable`1.get_Value()
at HermesProxy.World.Client.WorldClient.HandleItemPushResult(WorldPacket packet) in C:\Users\ratko\Desktop\source\CypherProxy\HermesProxy\HermesProxy\World\Client\PacketHandlers\ItemHandler.cs:line 75
at HermesProxy.World.Client.WorldClient.HandlePacket(WorldPacket packet) in C:\Users\ratko\Desktop\source\CypherProxy\HermesProxy\HermesProxy\World\Client\WorldClient.cs:line 387
at HermesProxy.World.Client.WorldClient.ReceiveCallback(IAsyncResult AR) in C:\Users\ratko\Desktop\source\CypherProxy\HermesProxy\HermesProxy\World\Client\WorldClient.cs:line 216
It's hard to debug, as the exception is only occuring very rarely when you pick up a quest item. I'm going to continue trying to verfiy this and post an update when it happens again.
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Got the same case when you get the NEW quest and the lootable quest item will be the first one you found, so there are no quest items in bag, but this will be the first one, looks like the StorageIndex can be null\nil and there is no such index for code to safe execute, exception might help
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Just confirmed that sometimes logEntry.ObjectiveProgress[objective.StorageIndex]
can be null for a StorageIndex when you pick up the first quest item.
The first four values of the ObjectiveProgress array were null as well, so it appears the code in UpdateHandler.ReadQuestLogEntry never reached the following lines:
questLog.ObjectiveProgress[0] = (byte)(updates[index + progressOffset].UInt32Value & 0xFF);
questLog.ObjectiveProgress[1] = (byte)((updates[index + progressOffset].UInt32Value >> 8) & 0xFF);
questLog.ObjectiveProgress[2] = (byte)((updates[index + progressOffset].UInt32Value >> 16) & 0xFF);
questLog.ObjectiveProgress[3] = (byte)((updates[index + progressOffset].UInt32Value >> 24) & 0xFF);
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Ok, to make a closer loook to a pproblem,, this issue happens when you are tryinng to loot the very first (order is not for quest but for the quantative) object item
F.E.: trying to make quest in Gnomie starting location and on the quest with Frostmorne trolls, when you need to loot 3 places, so the first loot object will cause the critical exception, others after - no, any order, but the very first one choosen by you - exception
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