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lstm-pytorch-remaining-useful-life-prediction icon lstm-pytorch-remaining-useful-life-prediction

Inspired by Zheng, S., Ristovski, K., Farahat, A., & Gupta, C. (2017, June). Long short-term memory network for remaining useful life estimation. In 2017 IEEE international conference on prognostics and health management (ICPHM) (pp. 88-95). IEEE.

motan icon motan

A cross-language remote procedure call(RPC) framework for rapid development of high performance distributed services.

olap icon olap

睿思BI-OLAP开源多维分析系统

openmetrics icon openmetrics

Evolving the Prometheus exposition format into a standard.

phms_project icon phms_project

This project is known as Patient Health Monitoring System (PHMS). It is built on the LAMP stack and uses Python 2 as the backend programming language for the hardware functionality and traditional LAMP stack implementation on the software end. MySQL database is used for long term data storage and retrieval. The hardware is composed of Rasperrby Pi 3 and various health sensors interfaced with the Raspberry pi 3 module.

phm_tools icon phm_tools

Prognostic and Health Management Metapackage

rsbi-pom icon rsbi-pom

睿思BI-数据仪表盘,开源商业智能,数据可视化系统

rul-net icon rul-net

Deep learning approach for estimation of Remaining Useful Life (RUL) of an engine

sensor-phm icon sensor-phm

Senosr Prognostics and Health Management && LR、RF、GBDT、WDCNN、LSTM、biLSTM

smalify icon smalify

This repository contains an implementation for performing 3D animal (quadruped) reconstruction from a monocular image or video. The system adapts the pose (limb positions) and shape (animal type/height/weight) parameters for the SMAL deformable quadruped model, as well as camera parameters until the projected SMAL model aligns with 2D keypoints and silhouette segmentations extracted from the input frame(s).

ue4-cpp-tutorials icon ue4-cpp-tutorials

This repository contains all the code I've written in my website tutorials regarding the implementation of Game Systems inside UE4

vue-admin icon vue-admin

admin template based on vuejs2 and element.

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