Comments (6)
@Nicofisi Let me do some testing on this. Could have just been a result of a bad copy/paste somewhere. Stay tuned
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Interestingly enough I've just added a new file - C:\Program Files (x86)\GOG Galaxy\Games\Cyberpunk 2077\engine\config\platform\pc\myini.ini
, and put this inside:
[Developer/SaveSlotsConfig]
NumQuickSaveSlots=10
now the new save slots work. It didn't work though when I used the autoexec.lua
file to execute the command, as I stated above.
It probably means that the number is read intro some variable by the game engine before the autoexec file is executed by cyber-engine-tweaks? That's a little unfortunate
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Visual.Rain(state)
It will probably be the same issue here:
- it is
Developer/FeatureToggles
- it is a Bool, not a Float
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Okay here's an update. You were right. These functions weren't being called to set the correct types. I fixed and tested them, so they will be included in the next release of the mod. Thanks for catching this!
That trick adding an INI for the save options is smart, I'll add that to the Wiki for others. And yeah, its likely the game reads it from somewhere in memory and sets it accordingly, possibly repeatedly. The INI method seems to become the source of truth for that value if it exists in there. I'm betting the same would work for AutoSavePeriod and AutoSaveEnabled.
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What you want is GameOptions.SetBool("FeatureToggles", "RainMap", true)
.
That doesn't actually make it rain. I think it toggles whether rain is rendered or not. So if you set it to false, presumably it wouldn't rain ever. Not sure tho.
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That's correct, it feature toggles rain. Not 'rainNow', just 'can it ever rain'.
And thanks for fixing the janky type :)
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Related Issues (20)
- Some protocols no long work
- Chinese in a Lua script can not be displayed correctly in the front end HOT 1
- Not all achievements unlocked using cheat HOT 1
- Male V and river, female V and Paran, After entering the code, no intimacy options will be generated HOT 7
- [CI] Automate publishing to Cybermods & Nexus HOT 1
- [MEDIA] New Images HOT 1
- [CI] Automate README update with new protocols HOT 1
- [CI] Update scripts and config to support NMM installs HOT 3
- Upgrade to CET 1.8.4
- Vehicle Knockdown missing from GUI HOT 2
- BD.Cheats.Legend.Create() does not add missing mod slots to existing legendaries since patch 1.1 HOT 6
- Need help with translation HOT 9
- Missing mouse cursor HOT 2
- Deprecate Utilities.StartProtocol()
- Fix God Mode & Add Infinite Ammo & Remove quest flags from items HOT 5
- Can't seem to open the UI after update to latest HOT 3
- init.lua error/crash HOT 2
- Menu open with CyberEngineTweaks console key HOT 1
- Release 1.7.3 - Can no longer collapse Braindance Protocol interface when desired HOT 3
- Todo list for future development
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