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Fancy, feature-complete, cross-platform Sudoku app written in C++/Qt. Includes build+packaging scripts for Windows, Mac OS X and Linux. Originally written for a course at Hasselt University in Belgium, by https://wimleers.com and http://www.gooz.tk.

Home Page: https://wimleers.com/project/work/sudoku

License: The Unlicense

Prolog 0.28% C++ 98.56% Shell 1.16%

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sudoku's Issues

Unix build scripts should be executable

The Linux and Mac build scripts should have the executable bit set, I had to do chmod +x before I could build.

Other than that, built perfectly on Mac OS X 10.6:

$ ./build_mac.sh 
|------------------------------|
| Building Sudoku for Mac OS X |
|------------------------------|
[1/6] Generating an Xcode project file ...
Project MESSAGE: Qt version: 4.6.3
Project MESSAGE: --- Sudoku project file generation (release mode) ---
Project MESSAGE: Basic settings...
Project MESSAGE: Input files...
Project MESSAGE: Building for Mac OS X (Xcode project file) ...
Project MESSAGE: Configured to build a universal binary
[2/6] Building the project using the Release configuration ...
2010-10-30 16:23:35.501 xcodebuild[97659:80b] PBXProject at ~/Desktop/sudoku/src/Sudoku.xcodeproj still has 1 registered items after during deallocation.  These items are of the following classes:
2010-10-30 16:23:35.502 xcodebuild[97659:80b]     PBXGlobalID: 1
2010-10-30 16:23:35.502 xcodebuild[97659:80b] Global ID list:
2010-10-30 16:23:35.503 xcodebuild[97659:80b]     E29DBFEC94DF04B7DDAC932A
[3/6] Copy the necessary Qt frameworks into the application bundle ...
[4/6] Packaging into a DMG ...
[5/6] Mounting the created DMG ...
[6/6] Showing the mounted DMG ...
All done! ~/Desktop/Sudoku.dmg is ready for release!

Solve/Pause State Problem

Unpausing the game always causes the timer to start, even after the game has already been solved.

Can't compile, missing header

I've got the following error while trying to complie it under linux (Ubuntu 10.04 and g++ 4.4.3)

$ make
g++ -c -pipe -O2 -Wall -W -D_REENTRANT -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4 -I.moc -o .obj/Board.o Board.cpp
Board.cpp: In member function ‘bool Board::Import(const std::string&)’:
Board.cpp:137: error: ‘atoi’ was not declared in this scope
make: *** [.obj/Board.o] Error 1
$

i fixed it adding:

#include <cstdlib>

to Board.cpp

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