Comments (67)
Ask them what device and ios version and whether it's jailbroken (some jailbreak tweaks affect multitasking) I haven't experienced this issue.
from inds.
This has never happened to me. I compile with Xcode though, so it may not apply to me.
from inds.
No issue here tested in jalibroken and unjalibroken phones.
from inds.
I think it only happens when the app is downloaded from the build store. Maybe it's a problem on their end
I'll leave this open just incase
from inds.
Definitely happens to me (iOS 9.2, downloaded from build store). Very frustrating. When working, the app says its version 1.2.1 .
from inds.
It's either iOS 9.2 or Buildstore. Has anyone here tried building from source on iOS 9.2?
from inds.
I swear I'm able to use the app for a while only to later have it continually crash, and I can't tell what's triggering it. Sometimes it's when importing a new game from a rom website, other times I could just be playing to have the app crash and never open again, the only way to fix it is to delete and download again from the build store
I have an iPhone 6s and run iOS 9.2
from inds.
@Pepperoony did you download from buildstore, cydia, or the source?
from inds.
@WilliamLCobb does the buildstore add advertisement to INDS?
from inds.
I downloaded from buildstore on iOS 9.0.2 and had no problems. So I think it's something with iOS 9.2. I'll try to borrow a friends phone tomorrow and see if I can figure it out.
from inds.
I don't think so. Why?
from inds.
I wanted to see because if they were adding ads to your code it could be messing with something. I am running on 9.2.1 (beta) and haven't experienced this issue and I never experienced it while I was on 9.2.
from inds.
Do you have Dropbox sync enabled?
from inds.
I do on 9.2.1 but didn't on 9.2 since it wasn't available during that time. Is the build store distributing the latest versions?
from inds.
I downloaded the app from the buildstore
from inds.
It's happened four times, is there anything I could tell you that could help?
from inds.
It has to be something with the build store. I moved a bunch of things out of the main que at startup and I hope that will will fix it
from inds.
I'll redownload and try right now
from inds.
Not right now but I'll be releasing version 1.3.0 in a little bit. When they update it on the build store can you post here saying if it's fixed or not
from inds.
Sure sure, thanks
from inds.
it might be a signature problem , when a signature is revoked an app won't open. Idk if it causes looping but it could be a signature issue I mean that's really all they (buildstore) add is a different signature.
from inds.
I think build store does something different where they create a developer account with 100 test accounts that aren't revoked or something.
I think the crashing he was referring to is just random crashing that is expected but not being able to open it back up makes no sense. If I had to guess something in the bundle is being overwritten as a result of the crash and when that happens it invalidates the signature and the app can't open until you redownload it. But I could be completely wrong
from inds.
Is there a way to get a crash log?
from inds.
I don't think it even produces a crash log when this happens. Which would explain why I've never received one. Hopefully it's not that though and the changes I made will fix it
from inds.
When will the latest update launch? The next couple of days?
from inds.
It's up on buildstore now
from inds.
I'll try it out and report if I get any crashes
from inds.
When exporting a rom zip file from another app into the iNDS app, it no longer saves to the app, like it doesn't appear in the main menu. And when exporting another time, the app crashed like it usually would, but this time thankfully I could open it again.
from inds.
Yea I messed up 7z in the last version by accident. It'll be fixed in the next version though
from inds.
Even worse I can't download roms from anywhere through the in-app browser making the app useless :/ it'll start to download and then stall on 'opening' and I'll try leaving the app then opening it again, and the file will just be gone
from inds.
I updated to 1.3.0 via the build store. I am getting a random crash loop, but it's different this time. Like before, deleting the app and reinstalling fixed the problem, but (unlike before) transferring the old data to it didn't break it again. To clarify, once the crash loop started, I connected my phone to iTunes and transferred all the data from iNDS to my PC. I deleted and reinstalled it, and transferred the data back to iNDS and it works.
Edit: if you want to take a look at the data, I can link it for you.
from inds.
Thank you so much for this! Could you possible zip that folder causing the problem and email it to me?
from inds.
from inds.
It seems so; once I restored the data it didn't crash. I did have some weird issues with sound not playing though. I'll send you and anyone else who can contribute a link; I don't think it's a good idea to post it here since it contains ROMs.
Edit: email me at richardcoleman7 {at} icloud {dot} com if you want a copy.
Edit 2: The sound issues happened when I opened Pokemon Black on the autosave file (saved 14:15 on 1/1/2016). Resolved them by saving properly, messing around with sound options (enabling/disabling sound and synchronous audio a few times) and then quitting and restarting the app, loading from new save.
Edit 3: I just tried putting a backup of my save files which (under 1.2.1) did cause the crash loop. It now runs fine. If anyone wants those files, shoot me an email, but I doubt they're useful.
from inds.
Any idea when audio will be as stable as the fps. I've noticed most music in games is a bit off, could be the roms themselves but I've noticed it in most games, specifically professor layton, whose voice acting is completely messed up
from inds.
I think that normal because the emulator uses fast forward to speed up emulation.(1x,2x,3x)
for that reason they are not synchronized sound and video, all this will be resolved by itself in a future when JIT code is finalized. (time to time). I prefer better FPS than perfect Audio.
From nds4ios to inds the change has been immense. Thx
from inds.
Which games do you notice it most? I can use them to test it
from inds.
@ Pepperoony says almost all but most noticed in professor layton game
from inds.
I'm grateful the fps is constantly a rock solid 60 fps in every game I've played, I remember trying NDS4iOS a year ago and it was pretty much unplayable.
However the audio is just a little off, sometimes it's very easily forgettable. Such as the ace attorney games, everything sounds perfect but there's a few stutters in the music I can hear.
As I mentioned, Professor Layton and the Curious Village has voice acting that is quite ruined by the audio glitches. I turn on synchronous audio and that helps a lot, but ruins sound affects in other parts of the game, so I have to turn it off and on a lot.
What I'm describing is in the first five minutes of the game. So defiantly just give it a try @WilliamLCobb
from inds.
Pokémon 4th gen music sounds very odd, especially without synchronous audio on. There are also graphical glitches in the form of black pixels on the screen, which move randomly when you move; this makes it unplayable for me.
On 2 Jan 2016, at 04:37, SE2Dev [email protected] wrote:
I've never even been able launch it on iOS 8.4 on a 5s - it just crashes at the splash screen.
—
Reply to this email directly or view it on GitHub.
from inds.
I've worked out how to reproduce the crash bug I experienced before. I have two profiles with the same name, 'Pokémon'. When I try to delete them, the app crashes when I tap to get rid of the second one. If I try to reopen it crashes again, but just going to the build store and reinstalling it solves the problem (despite it being the same data). This is on 3.0.2 (thanks for the Taptic feedback BTW). Will send you the current zip of save files.
from inds.
Oops, update: redownloading didn't fix it this time. Will send files.
from inds.
Thanks so much for this! The culprit is definitely Dropbox. I'll start working a on a replacement
from inds.
Ok, great. I have noticed some odd things with Dropbox, e.g., sometimes if you click link but then cancel it the app pops up with 'linked successfully'.
On 2 Jan 2016, at 22:57, Will Cobb [email protected] wrote:
Thanks so much for this! The culprit is definitely Dropbox. I'll start working a on a replacement
—
Reply to this email directly or view it on GitHub.
from inds.
I think I fixed it! Thank you guys for all the help.
What was happening was when a file in the directory synced by dropbox was deleted, the dropbox manager deleted the file locally and then queued it to be deleted remotely. It then reloaded the remote file list and if the dropbox server responded quickly enough, it would say it still had that file. The dropbox sync library was dumb and thought since dropbox still had the file it must be new and it should be redownloaded. But once it tried to redownload it, dropbox freaked out because it was supposed to delete the file remotely but also download it back to the device. It then ends up panicking and just crashing the phone over and over again until you reset your local files by deleting and reinstalling the app.
Hopefully this will all be fixed now in the next version.
from inds.
Eta on the update?
Luke Rooney/ Manager of Marketing
[email protected](mailto:[email protected])/(562)-360-4258(tel:(562)-360-4258)
Trinity Corporation
ServiteHS.org
1952 W La Palma Ave, Anaheim(x-apple-data-detectors://5/2)
On Jan 3, 2016, 12:22 AM -0800, Will [email protected], wrote:
I think I fixed it! Thank you guys for all the help.
What was happening was when a file in the directory synced by dropbox was deleted, the dropbox manager deleted the file locally and then queued it to be deleted remotely. It then reloaded the remote file list and if the dropbox server responded quickly enough, it would say it still had that file. The dropbox sync library was dumb and thought since dropbox still had the file it must be new and it should be redownloaded. But once it tried to redownload it, dropbox freaked out because it was supposed to delete the file remotely but also download it back to the device. It then ends up panicking and just crashing the phone over and over again until you reset your local files by deleting and reinstalling the app.
Hopefully this will all be fixed now in the next version.
—
Reply to this email directly orview it on GitHub(#29 (comment)).
from inds.
I'll try to get it out tonight or tomorrow morning. The build store will probably then release it tomorrow
from inds.
I'm using iNDS on non-jailbroken iOS 9.2 from Buildstore and it was working great, until I enabled Dropbox sync. No matter what I tried (aside from restoring my iPhone) Dropbox syncing would start and crash the app. I even disconnected it and deleted the folder, still crashing. Please help!
from inds.
I'll take another look at the Dropbox sync code. Can you remember anything you did that started the crash loop?
from inds.
Hey, I've downloaded the app from the build store as I've payed for that service but for some reason it's crashes every time I go to open it preventing me from even entering the app! Any help would be greatly appreciated!!
from inds.
Hi, same issue here except had nothing to do with drop box. The app just stopped working after I tried to update it from the build store. Was a new version uploaded there recently? Everytine I try to load it crashes.
from inds.
Apologies for double post. I have contacted Build Sote support and I will let you know what they say.
from inds.
Should be fixed in 1.4.0. Please re open if iNDS still crashes on launch after updating.
from inds.
This has happened to me many many times, even today. I had to uninstall the app(downloaded from iemulators.com) and then reinstall it. After doing this i would sign in again to mu dropbox account, sync it, but it wouldnt load the file even when its there in my dropbox. Anyway it usually had a very old autosave with which i resumes playing but as of now there is no autosave file too. I tried everything but of no use and the game just starts from the beginning.... If you need any more information, just type it here and i'll provide it to you.
Btw as someone said it happens when you change between apps without closing iNDS but this time it happened as i was playing.
from inds.
What version are you using? You can find it in the very bottom of the settings
from inds.
1.4.0
from inds.
And btw, if these are .dsv saves do uk any means how i can restore my save file from my dropbox?
from inds.
There was a bug that caused a crash loop anytime iNDS crashed in 1.4.0. iNDS 1.5.0 still crashes some but it won't enter the loop. Unfortunately if you downloaded from iEmulators, you'll have to wait for them to update the app on their website.
Dropbox saves all deleted files for 30 days. Here is how you can get them back: https://www.dropbox.com/en/help/296
from inds.
I dont know if this will help you in any way but when i reinstalled the app and opened it, it automatically made an autosave file in my dropbox which i deleted and put the older save in its place, but still the new auto save remained. Btw iNDS is sometimes showing sync failed
from inds.
The older save was never deleted! It is stillin the iNDS directory of my dropbox but for some unknown reason it is just not using the older save
from inds.
Did you after checkin the synch with dropbox option reopen iNDS and wait untill it said "synching complete" it might be the case that it does not synch directly after checking the option, or that you did not wait long enough for it to synch completely. Either one will cause iNDS to think that there is no previous safe file, becuase it did not yet receive those save files.
from inds.
Yes i actually did wait for it but somehow it didnt happen
from inds.
1.4.0
Still have problem.
and plz update newest version on iemulator.
from inds.
^it is obvious that if you have 1.4.0 you would still have this problem... as the problem lies with version 1.4.0, furthermore WilliamLCobb has no influence on iemulators, so he cannot update the newest version on there, instead of asking that here, go ask iemulators instead.
from inds.
My always gives me the "unable to download" error... Is there anything I can do to fix that?
from inds.
Go ask the website you are trying to download it from, this place cannot do that for you unless you downloaded it from github.
from inds.
I'm experiencing the infinite crash loop on version 1.5.4 downloaded from source (GitHub) and side loaded (not jail broken) on iPhone 6 iOS 9.3.3. I will try to remove and side-load again.
from inds.
Related Issues (20)
- Accidently pressed the Reset ( Erased All Content )
- how to use microphone
- Cannot download iNDS from iemulators.com
- Desmume to iNDS transfer
- Microphone problems for AAI2
- iNDS Sound Problem HOT 4
- iNDS Pokèmon platinum
- how do i put a save from inds into desmume?
- iNDS save bug
- INDS not opening HOT 1
- In game Save Files don’t work, only Auto Save does
- 8bitdo controller problem HOT 1
- Pokemon Heart Gold-Evolving to Alakazam
- INDS Workspace not Building - Error
- Ok
- Unable to sideload iNDS v1.10.7 via XCode v12.3
- Verification problem
- Warzone HOT 1
- No sound
- iNDS Crashing On 16.3.1 HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from inds.