williambl / raycast-engine Goto Github PK
View Code? Open in Web Editor NEW๐ท A pseudo-3D raycast-rendering game engine made with Kotlin and LWJGL. Think Wolfenstein 3D!
License: Other
๐ท A pseudo-3D raycast-rendering game engine made with Kotlin and LWJGL. Think Wolfenstein 3D!
License: Other
This might be quite difficult.
Allows for more customised rendering
The rendering code is here:
https://github.com/williambl/raycast-engine/blob/master/src/main/kotlin/com/williambl/raycastengine/render/SpriteRenderer.kt
The raytracing code (used with RaytraceModeType.AABBS to find interactable object colliders) is here:
This does not cause an interaction event when the interact key is pressed
Currently have to kill it to make it close :/
commandline args? a menu?
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