The Muse OpenIG. An opensource OpenSceneGraph based image generator application suite. Documentation, sample datasets and Binary Downloads for some platforms available at: http://openig.compro.net
UDP network protocol is no longer defaulted to be a broadcast only, configurable via the network plugins xml config/datafile, as requested in pull request #5 & #6 by jenglish.
Some content has been moved into the new Core-Utils directory, just keep in mind in case of compile time errors after updating.
Visual/Artistic only changes to A320 demo
A few other misc updates and/or changes.
This new OpenIG plugin is based on and uses Boeing's CIGI Class Library. Boeing also provides a CIGI Host Emulator application for Windows based systems and we have integrated it with our Application-Earth OSGEarth test application to give you a very basic working example to use as a starting point for your CIGI implementation. The emulator is not available as part of OpenIG but can be downloaded separately at: Boeing Emulator along with their CIGI Class Library and associated documentation.
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Minimum of OpenSceneGraph 3.3.7 A patched version of OSG 3.3.7 is available on our Downloads page, that contains some updates and allows full functionality of all features of MuseOpenIG.
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We now recommend you upgrade your OSG release to at least 3.4.0(3.5.3 Dev.) in order to get the best OpenIG experience.
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QT 5.4.1/later or CMake 3.X/later
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Boost C++ Libraries 1.54 or later
- SunDog Software's SilverLining V4.024 & later -- Sky, 3D Cloud and Weather SDK on http://sundog-soft.com/sds/features/real-time-3d-clouds/
- SunDog Software's Triton V3.38 & later-- Ocean and 3D Water SDK on http://sundog-soft.com/sds/features/ocean-and-water-rendering-with-triton
- Bullet Physics SDK, version 2.82-r2704 or later, available on GitHub
- osgWorks version 3.0.0, available on GitHub
- osgBullet version 3.0.0, available on GitHub
- OSGEarth version 2.6, available on GitHub
- MyGUI is a cross-platform library for creating graphical user interfaces (GUIs) for games and 3D applications. This is required if you want to use the UI-Plugin which provides a GUI interface for setting the lighting parameters contained in the test terrain database directory/master.flt.osg.lighting.xml datafile. MyGUI is available on GitHub
Additional Dependencies for V2.0.0 and later if you want to include any of the new Forward+ capabilities:
- SunDog Software's SilverLining V4.042 & later -- Sky, 3D Cloud and Weather SDK on http://sundog-soft.com/sds/features/real-time-3d-clouds/
- SunDog Software's Triton V3.51 & later-- Ocean and 3D Water SDK on http://sundog-soft.com/sds/features/ocean-and-water-rendering-with-triton
- NVidia GPU -- fully supported
- ATI GPU -- fully supported as of the V2.0.0 release