Physical Simulations (cloth and water)
https://www.youtube.com/watch?v=--jHEmVRQeQ
Timestamp also included in the discription part under the Youtube Video
- Multiple Ropes
- Cloth Simulation
- 3D Simulation and Rendering
- Air Drag for Cloth
- 2D SWE Water Simulation
- 3D Simulation and Rendering
- User Interaction
- Realistic Speed
Press 'r' to reset the scene.
Press 'm' to change render mode.
- mode 1 - render with cloth
- mode 2 - debug mode with string system
Press '=' to add air volocity to positive x-Axis. (The boundary of the velocity is fixed)
Press '-' to add air volocity to negative x-Axis. (The boundary of the velocity is fixed)
Press 'r' to reset the water.
Mouse click on water surface to 'add drops' to water.
Timestamp: 0:00 - 2:35
Timestamp: 0:48 - 1:00
Moving and Rotating camera using keyboard.
Summer_Rocks - floor texture
Texture comes from https://assetstore.unity.com/packages/2d/textures-materials/glovergames-free-ground-textures-135418
Timestamp: 1:00 - 1:55
Testing air drag by modifying the volocity based on x-Axis.
Timestamp: 2:36 - 4:00
Timestamp: 3:00 - 4:00