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HexMapEditor

六边形地图生成器 项目参考 https://catlikecoding.com/unity/tutorials/hex-map/part-1/

######MapEditorByNoRunTime 是带着小朋友们一起做SLG类型的游戏的,原计划使用Unity编辑器方式直接生成场景地图,所做的一款开源的地图编辑器 但是发现编辑器状态下,大地图产生会导致编辑器过于卡顿就放弃了

######LearnHexMap 在编辑器模式的情况下过于卡顿,就按照教程案例中直接改为了运行状态下完成地图的编辑,此代码会一直更新到游戏demo阶段

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