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bindingofisaac's Issues

1.7.5 Update compatibility.

Following files need to be pulled from update romfs:

itempools.xml
items.xml
items_metadata.xml
recipes.xml
stringtable.sta

not work

Gives the complete wrong solutions

Importerror

ImportError: attenpted relative import with no knowned parent package

Verify quality ranges on Switch 1.6/1.7

Repentance.nro on Switch 1.5 gives the following ranges:

function GetMinMaxQuality(score) {
    // repentance.nro 1.5
    let quality_max, quality_min;
    if (score > 34) {
        quality_max = 4;
        quality_min = 4;
    } else if (score > 30) {
        quality_max = 4;
        quality_min = 3;
    } else if (score > 26) {
        quality_max = 4;
        quality_min = 2;
    } else if (score > 22) {
        quality_max = 4;
        quality_min = 1;
    } else if (score > 18) {
        quality_max = 3;
        quality_min = 1;
    } else if (score > 14) {
        quality_max = 2;
        quality_min = 1;
    } else if (score > 8) {
        quality_max = 2;
        quality_min = 0;
    } else {
        quality_max = 1;
        quality_min = 0;
    }
    return {min: quality_min, max: quality_max}
}

However, isaac-ng.exe v1.7.7a and v1.7.8a give the following ranges:

function GetMinMaxQuality(score) {
    // isaac-ng.exe 1.7.7a
    let quality_max, quality_min;
    if (score > 34) {
        quality_max = 4;
        quality_min = 4;
    } else if (score > 30) {
        quality_max = 4;
        quality_min = 3;
    } else if (score > 26) {
        quality_max = 4;
        quality_min = 3;
    } else if (score > 22) {
        quality_max = 4;
        quality_min = 2;
    } else if (score > 18) {
        quality_max = 3;
        quality_min = 2;
    } else if (score > 14) {
        quality_max = 2;
        quality_min = 1;
    } else if (score > 8) {
        quality_max = 2;
        quality_min = 0;
    } else {
        quality_max = 1;
        quality_min = 0;
    }
    return {min: quality_min, max: quality_max}
}

Seems like there was an undocumented change in crafting between console release and v1.7.7 that needs to be verified

v1.6 support

Following files need to be pulled from update romfs:

  • itempools.xml
  • items.xml
  • items_metadata.xml
  • recipes.xml
  • stringtable.sta

Newest update on console has broken greed modes recipes

small item updates in the new mini update just came to console and it seems to have broken recipes for greed modes. example
seed: J2RK WD9M
bone heart
bomb
bomb
bomb
nickel
penny
penny
penny
shown result: big fan
actual result: scape goat
all the recipes are incorrect like that but let me know if I'm missing something. created an github account just for this so help me out here lol.

the buggy

hey so it just kinda stopped matching up and working on switch, im sorry i cant locate the issue but im not good at this, just thought i would tell ya that its bugged. what happened was i started a run and i decedied to check to make sure the caculater was correct, so i used a couple items to make breakfast (heart, key, bomb bomb, key, bomb, key) and it said i had rotten meat. i really hope theres a solution, if yall need anymore info just ask.

Switch 1.7 seed issues

Hello, so I was trying to finish my tainted cain with this program (isaac physical afterbirth+ on switch with repentance dlc, version 1.7) and the recipes were sometimes not accurate. Today i've seen that the program was updated with the pc functions etc... But now when i'm trying to put my seed, it's described as an incorrect seed. So it's even worse than a not accurate recipe x).

Switch 1.7 calc showing 1.5 values

Hi there. Up until a few months ago (been a while since I played BOI), the switch 1.7 calculator worked for Xbox. Unfortunately, it isn’t anymore and appears to show the same values as the 1.5; thank you

Keep getting wrong seed, this calculator has never worked for me

I've tried my best to use this multiple times now and everytime the recipes are wrong. Currently, I am trying to play in Greedier mode and the seed is D1DY7Z63 and the recipe that I am using is 3 Red Hearts, 3 Souls Hearts, 1 Key and 1 Bomb. The calculator says that it should make Steam Sale. However it makes Tech 1.

Before while playing just regular hard mode, it said that one recipe would make Poly but it made Brown Nugget. I don't remember the seed or recipe.

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