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BAR Lobby Client

License: GNU Lesser General Public License v2.1

JavaScript 0.74% HTML 0.14% Vue 53.30% TypeScript 43.88% SCSS 1.94%

bar-lobby's Introduction

BAR Lobby

BAR Lobby is a new WIP lobby for the RTS game Beyond All Reason. It hopes to boldly go where no Spring client has gone before, providing a more streamlined experience, with good visuals and UX being high priority. The ultimate goal of BAR Lobby is to replace all other lobbies when it comes to playing BAR. If a significant amount of people don't wish to use it because of reasons such as functionality or speed, then this project is going very wrong.

image

Functionality and Goals

  • Provide functionality for everything related to BAR. Campaigns, Missions, Multiplayer, Replays etc
  • Simple and intutive codebase, lots of documenation for contributing
  • Steam integration, automatic account creation and login
  • Smooth, seemless, fully integrated downloads. Content should be preloaded when sensible
  • Communicate entirely via Teiserver's new protocol, Tachyon. No support for the legacy SpringLobbyProtocol
  • TLS only, no unencypted comms

Development

Primary Tech Stack

Recommended Environment

It is highly recommended to use VSCode for development, as it provides full, built-in TypeScript support, as well as useful extensions such as ESLint and Volar.

Requirements

Project setup:

git lfs install
git clone [email protected]:beyond-all-reason/bar-lobby.git
npm install

NPM Scripts

Compile and hot-reload for development: npm run dev

Compile and minify for production: npm run build

Lint files: npm run lint

Format files: npm run format

Bump version and deploy: npm version patch / npm version minor / npm version major

bar-lobby's People

Contributors

jazcash avatar dependabot[bot] avatar watchthefort avatar p2004a avatar enti avatar

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