BitStrap is BitCake's collection of Unity tools that improve our workflow.
We use it across several projects and hope it will be of help for yours! :)
This is our humble way to give back to the gamedev community. We hope this will ease other people lives when working with Unity.
You are free to use these tools in whatever project you're doing. Make us proud! :D
If you're unsure of how can BitStrap help you, here's a list of common use cases where BitStrap shines!
Use Unity's Package Manager and add from a git url:
https://github.com/bitcake/bitstrap.git#upm
NOTE: Right now we're moving all the documentation to this repository Wiki!
Although the classes are already documented, we also have a simple web page containing a feature list followed by a quick explanation of each. You can think of it as a "table of contents".
- Jefferson Bandeira
- Twitter : @thevallcrist
- Email : [email protected]
- Matheus Lessa Rodrigues
- Twitter : @matheuslrod
- Email : [email protected]
- Vinicius Pacha
- Twitter : @vini_pacha
- Email : [email protected]
- Anyone from BitCake team
- Twitter : @bitcakestudio
- Email : [email protected]
- Timothy McGill (DragonSmack.com | [email protected])
- Maso Inar (bitbucket.org/masoinar)
- Johannes Deml (johannesdeml.com | @DemlJohannes)
- Luiz Wendt (https://lawendt.github.io/)