A fun little ray tracer based on ray tracing in one weekend in C, using raylib
That's right, instead of vomiting out an image to the standard output, we progressively refine one in raylib. We're also using C instead of C++ because of what linus said (and because I like C)
clone this repo with --recursive
and do make run
. on windows idk what you do but it should be compatible. yeah.