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sithmartyrracepack5's Issues
leoorun14 needs lighting?
seems mostly skybox lit though
Pick some more racing maps
Gaand needs haste entity setup
exzeel needs its textures/shaders ported over to racepack5 folder, and portalling/caulking
il do this soon
woody needs lighting
should be very easy with shader lights
Slopin needs haste entity setup
wtf texturing could be improved
would be nice to find the original q3 version of this map instead of the jk2 port
Forcejump level needs to be decided for all courses
Hunterun needs lighting
Ukon needs better texture theme
lovet arcaon needs portalling
exzeel needs lighting
Ukon ceiling needs work maybe
Seems too low, though could work like in Zen
Icebase needs texture/shader cleanup
Theres a huge shader file "shaders_46f53261", only 1 percent of it is needed
Icebase needs lighting
recapture needs lighting
Gaand needs portalling
rads desert needs some fps optimization/cleanup
most of the doors can be sealed shut and the interiors removed?
exzeel needs haste entity setup
i think?
redd needs lighting
Decide how the climb maps should be setup
Option 1: Port the boris maps directly so they can be used with q3 movement style
Option 2: Rescale the boris maps so they can be used with jka physics + ysalimari.
Option 1 would probably be better "quality" since its how it was intended to be played.
Option 2 lets it be played on servers that dont use japro to give q3 movestyle.
Maybe there could be another option but idk what
Decide on a spawn area to use
Ported or maybe wait for the runescape one rad is planning?
Hunterun needs texture/shader cleanup
Door textures need to be made for each course
Hunterun needs portalling
sylvan needs lighting
Port some of the climb maps from q3 ?
Not sure what the best cilmb maps are, or how many to include..
rads two jump challenge maps can be combined into 1 map?
Gaand needs caulking
Gaand needs lighting
Woody needs better texture theme
rads jump challenge needs lighting
Slopin needs lighting?
Or can the skybox just light everything
lovet-arcaon has missing /sfx textures that need porting
lovet arcaon needs lighting
its mostly lit already by shader lights, the roof can be replaced by a skybox light if it needs more
wtf needs lighting
lovet arcaon needs caulking
rads desert needs lighting
its mostly skybox lit though
Decide on a ctf map to include
Probably ctf_bespin since its popular and the .map for it is included in jk2 SDK
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