Coder Social home page Coder Social logo

indicators's Introduction

ci status codacy license version

Highlights

  • Thread-safe progress bars and spinners
  • Header-only library. Grab a copy of include/indicators
  • Source for the above GIF can be found here
  • MIT License

Table of Contents

Progress bar

To introduce a progress bar in your application, include indicators/progress_bar.hpp and create a ProgressBar object. Here's the general structure of a progress bar:

{prefix} {start} {fill} {lead} {remaining} {end} {percentage} [{elapsed}<{remaining}] {postfix}
         ^^^^^^^^^^^^^ Bar Width ^^^^^^^^^^^^^^^   

The amount of progress in ProgressBar is maintained as a float in range [0, 100]. When progress reaches 100, the progression is complete.

From application-level code, there are two ways in which you can update this progress:

Update progress using bar.tick()

You can update the progress bar using bar.tick() which increments progress by exactly 1%.

#include <indicators/progress_bar.hpp>
#include <thread>
#include <chrono>

int main() {
  indicators::ProgressBar bar;
  
  // Configure the bar
  bar.set_bar_width(50);
  bar.start_bar_with("[");
  bar.fill_bar_progress_with("=");
  bar.lead_bar_progress_with(">");
  bar.fill_bar_remainder_with(" ");
  bar.end_bar_with("]");
  bar.set_postfix_text("Extracting Archive");
  bar.set_foreground_color(indicators::Color::GREEN); 
  
  // Update bar state
  while (true) {
    bar.tick();
    if (bar.is_completed())
      break;
    std::this_thread::sleep_for(std::chrono::milliseconds(100));
  }

  return 0;
}

The above code will print a progress bar that goes from 0 to 100% at the rate of 1% every 100 ms.

Updating progress using bar.set_progress(value)

If you'd rather control progress of the bar in discrete steps, consider using bar.set_progress(value). Example:

#include <chrono>
#include <indicators/progress_bar.hpp>
#include <thread>

int main() {

  // Hide cursor
  std::cout << "\e[?25l";

  indicators::ProgressBar bar;

  // Configure the bar
  bar.set_bar_width(50);
  bar.start_bar_with("[");
  bar.fill_bar_progress_with("");
  bar.lead_bar_progress_with("");  
  bar.fill_bar_remainder_with("-");
  bar.end_bar_with(" ]");
  bar.set_postfix_text("Loading dependency 1/4");  
  bar.set_foreground_color(indicators::Color::CYAN);

  // Update bar state
  bar.set_progress(10); // 10% done

  // do some work
  std::this_thread::sleep_for(std::chrono::milliseconds(800));

  bar.set_postfix_text("Loading dependency 2/4");  

  bar.set_progress(30); // 30% done

  // do some more work
  std::this_thread::sleep_for(std::chrono::milliseconds(700));

  bar.set_postfix_text("Loading dependency 3/4");  

  bar.set_progress(65); // 65% done

  // do final bit of work
  std::this_thread::sleep_for(std::chrono::milliseconds(900));

  bar.set_postfix_text("Loaded dependencies!");

  bar.set_progress(100); // all done

  bar.mark_as_completed();

  // Show cursor
  std::cout << "\e[?25h";  

  return 0;
}

Showing Time Elapsed/Remaining

All progress bars and spinners in indicators support showing time elapsed and time remaining. Inspired by python's tqdm module, the format of this meter is [{elapsed}<{remaining}]:

#include <chrono>
#include <indicators/progress_bar.hpp>
#include <thread>

int main() {
  indicators::ProgressBar bar;

  // Configure the bar
  bar.set_bar_width(50);
  bar.start_bar_with(" [");
  bar.fill_bar_progress_with("");
  bar.lead_bar_progress_with("");
  bar.fill_bar_remainder_with("-");
  bar.end_bar_with("]");
  bar.set_prefix_text("Training Gaze Network 👀");
  bar.set_foreground_color(indicators::Color::YELLOW);

  // Show time elapsed and remaining
  bar.show_elapsed_time();
  bar.show_remaining_time();

  // Update bar state
  while (true) {
    bar.tick();
    if (bar.is_completed())
      break;
    std::this_thread::sleep_for(std::chrono::milliseconds(1000));
  }

  // Show cursor
  std::cout << "\e[?25h";  

  return 0;
}

Block Progress Bar

Are you in need of a smooth block progress bar using unicode block elements? Use BlockProgressBar instead of ProgressBar. Thanks to this blog post for making BlockProgressBar an easy addition to the library.

#include <indicators/block_progress_bar.hpp>
#include <thread>
#include <chrono>

int main() {

  // Hide cursor
  std::cout << "\e[?25l";
  
  indicators::BlockProgressBar bar;
  
  // Configure the bar
  bar.set_bar_width(80);
  bar.start_bar_with("[");
  bar.end_bar_with("]");
  bar.set_foreground_color(indicators::Color::WHITE); 
  
  // Update bar state
  auto progress = 0.0f;
  while (true) {
    bar.set_progress(progress);
    progress += 0.25f;
    if (bar.is_completed())
      break;
    std::this_thread::sleep_for(std::chrono::milliseconds(50));
  }

  // Show cursor
  std::cout << "\e[?25h";  

  return 0;
}

MultiProgress

indicators supports management of multiple progress bars with the MultiProgress class template.

template <typename Indicator, size_t count> class MultiProgress is a class template that holds references to multiple progress bars and provides a safe interface to update the state of each bar. MultiProgress works with both ProgressBar and BlockProgressBar classes.

Below is an example MultiProgress object that manages three ProgressBar objects.

#include <indicators/multi_progress.hpp>
#include <indicators/progress_bar.hpp>

int main() {

  // Configure first progress bar
  indicators::ProgressBar bar1;
  bar1.set_bar_width(50);
  bar1.start_bar_with("[");
  bar1.fill_bar_progress_with("");
  bar1.lead_bar_progress_with("");
  bar1.fill_bar_remainder_with(" ");
  bar1.end_bar_with(" ]");
  bar1.set_foreground_color(indicators::Color::YELLOW);
  bar1.show_elapsed_time();
  bar1.show_remaining_time();
  bar1.set_prefix_text("Progress Bar #1 ");

  // Configure second progress bar
  indicators::ProgressBar bar2;
  bar2.set_bar_width(50);
  bar2.start_bar_with("[");
  bar2.fill_bar_progress_with("=");
  bar2.lead_bar_progress_with(">");
  bar2.fill_bar_remainder_with(" ");
  bar2.end_bar_with(" ]");
  bar2.set_foreground_color(indicators::Color::CYAN);
  bar2.show_elapsed_time();
  bar2.show_remaining_time();
  bar2.set_prefix_text("Progress Bar #2 ");

  // Configure third progress bar
  indicators::ProgressBar bar3;
  bar3.set_bar_width(50);
  bar3.start_bar_with("[");
  bar3.fill_bar_progress_with("#");
  bar3.lead_bar_progress_with("#");
  bar3.fill_bar_remainder_with(" ");
  bar3.end_bar_with(" ]");
  bar3.set_foreground_color(indicators::Color::RED);
  bar3.show_elapsed_time();
  bar3.show_remaining_time();
  bar3.set_prefix_text("Progress Bar #3 ");

  // Construct MultiProgress object
  indicators::MultiProgress<indicators::ProgressBar, 3> bars(bar1, bar2, bar3);

  std::cout << "Multiple Progress Bars:\n";

  auto job1 = [&bars]() {
    while (true) {
      bars.tick<0>();
      if (bars.is_completed<0>())
        break;
      std::this_thread::sleep_for(std::chrono::milliseconds(100));
    }
  };

  auto job2 = [&bars]() {
    while (true) {
      bars.tick<1>();
      if (bars.is_completed<1>())
        break;
      std::this_thread::sleep_for(std::chrono::milliseconds(200));
    }
  };

  auto job3 = [&bars]() {
    while (true) {
      bars.tick<2>();
      if (bars.is_completed<2>())
        break;
      std::this_thread::sleep_for(std::chrono::milliseconds(60));
    }
  };

  std::thread first_job(job1);
  std::thread second_job(job2);
  std::thread third_job(job3);

  first_job.join();
  second_job.join();
  third_job.join();

  return 0;
}

Progress Spinner

To introduce a progress spinner in your application, include indicators/progress_spinner.hpp and create a ProgressSpinner object. Here's the general structure of a progress spinner:

{prefix} {spinner} {percentage} [{elapsed}<{remaining}] {postfix}

ProgressSpinner has a vector of strings: spinner_states. At each update, the spinner will pick the next string from this sequence to print to the console. The spinner state can be updated similarly to ProgressBars: Using either tick() or set_progress(value).

#include <indicators/progress_spinner.hpp>

int main() {
  indicators::ProgressSpinner spinner;
  
  // Configure the spinner
  spinner.set_postfix_text("Checking credentials");
  spinner.set_foreground_color(indicators::Color::YELLOW);
  spinner.set_spinner_states({"", "", "", "", "", "", "", ""});
  
  // Update spinner state
  auto job = [&spinner]() {
    while (true) {
      if (spinner.is_completed()) {
        spinner.set_foreground_color(indicators::Color::GREEN);
        spinner.set_prefix_text("");
        spinner.hide_spinner();
        spinner.hide_percentage();
        spinner.set_postfix_text("Authenticated!");
        spinner.mark_as_completed();	
        break;
      } else
        spinner.tick();
      std::this_thread::sleep_for(std::chrono::milliseconds(40));
    }
  };
  std::thread thread(job);
  thread.join();  

  return 0;
}

Contributing

Contributions are welcome, have a look at the CONTRIBUTING.md document for more information.

License

The project is available under the MIT license.

indicators's People

Contributors

p-ranav avatar hyperxor avatar offa avatar myd7349 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.