vertexfloat / nomoreautolift Goto Github PK
View Code? Open in Web Editor NEWNo More Auto Lift mod for Farming Simulator
Home Page: https://www.farming-simulator.com/mod.php?mod_id=252193&title=fs2022
License: GNU General Public License v3.0
No More Auto Lift mod for Farming Simulator
Home Page: https://www.farming-simulator.com/mod.php?mod_id=252193&title=fs2022
License: GNU General Public License v3.0
Hello,
Unfortunately, as soon as this mod is activated, the game no longer loads.
In connection with "Manual Attach" the following error occurs in the log when loading:
.../Documents/My Games/FarmingSimulator2022/mods/FS22_NoMoreAutoLift/src/AttachFix.lua:139: attempt to index global 'manualAttach' (a nil value)
Best regards
Hello,
I just tried it again and I noticed the following.
-the new version 1.0.0.3 with manual attach from Github (version 2.1) does not load with the text "FarmingSimulator2022/mods/FS22_NoMoreAutoLift/src/NoMoreAutoLift.lua:141: attempt to index upvalue 'manualAttach' (a nil value)"
-the new version 1.0.0.3 with manual attach from Modhub (2.0)
is loaded without error but on the Silverrun Forrest there is also a Lua error: FarmingSimulator2022/mods/FS22_NoMoreAutoLift/src/NoMoreAutoLift.lua:154: attempt to index global 'self' (a nil value)
This happens when you want to hitch the Volvo with the winch to the starting vehicles (new savegame).
He connects the cable winch directly.
The PTO shaft and the cables are automatically connected without pressing a button.
I am attaching the logs from both attempts. Errors can be seen at the bottom.
It's only Easy Dev as a mod, otherwise vanilla
Best regards
When using the noMoreAutoLift mod(any versions) the Kverneland PW 100 - 12 Plow cannot be unfolded or used. It completely disables the possibility to unfold it. It sits low on the floor, its tires will not even spin when pulled and error messages such as Plow cannot be used because it is not lifted. It cannot be manually lifted since there is no option for that. It does that automatically upon attaching.
Perhaps you can specify the vehicles this mod should affect or exclude certain tools etc.
Let me know if you can reproduce it. Just buy the RED plow and try to attach and use it.
Thank you!
As this just happens and there is nothing suspicious logged I only can assume that this behaviour has something to do with this mod.
I have mowing implements back and front, I stop mowing, turn off the engine, exit the vehicle, save the game and quit.
Then I load the game, still standing next to the vehicle because of FS22_savePlayerPosition and so I can witness that the front mower implement is lifted incl. animation sound, although the engine is off.
After entering the vehicle - manually starting the engine - I have to press "V" twice to make the implement move back down.
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