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Camera System mod for Farming Simulator

Home Page: https://www.farming-simulator.com/mod.php?mod_id=274634&title=fs2022

License: GNU General Public License v3.0

Lua 100.00%
farming-simulator farming-simulator-22 lua modification mods farming-simulator-25

camerasystem's People

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camerasystem's Issues

L'ajout de véhicules et remorque / tutoriel d'ajout

Alors déjà, je tiens avec le plus grand amour, d'avoir crée ce mod, qui manquait sur le jeu ! Merci ! 👍 👍 👍

Et comme vu dans certaines question ( archivé )
Je viens vers vous, pour savoir comment ajouter des véhicule/remorque ( si c'est possible, j'ai cru voir que ce n'était pas le cas encore actuellement 07/08/23 )

Pourriez vous faire un tutoriel Vidéo ou par autre moyen, je ne connais pas tout ce qui et dans le mod ( langage et autre ) et votre communauté grandissante fait que pas mal de monde ce demande comment faire cela ! 💯

En vous remerciant du travail effectué et et de cet qualité de travail ! 👏
Ghoosty

no particle animation

Hey, super Mod!

Ich habe die camera bei einem Häcksler verbaut als PipeCam. Es funktioniert soweit, nur wird kein Partikeleffect gezeigt.
Bei einem Mähdrescher habe ich in der Rückfahrkamera die Chopperpartikel, jedoch keine an der Pipe.

Wie kann ich das beheben?

Beste Grüße

Precision Farming Conflict

With vehicles that do not have camera system enabled, the Precision Farming info box will show up when you enter a vehicle and keep cycling the slide animation for the duration you are in that vehicle.

If you open the F1 menu it will stop, but if closed it will cycle the animation.

If vehicle does have camera system enabled on it, it will show, and stay as it should with camera below it.

2023-08-20.16-39-41.mp4

I removed Camera System from my active mods and Precision Farming works as it should. I only have this issue when the Camera System mod is enabled.

List of default Vehicles

Maybe not the 100% correct ingame Name, but a rough overview.
Cool mod btw! :)

Small

  • Claas Arion 600
  • CaseIH Maxxum 145CVX
  • Massey Ferguson Series 6S
  • John Deere Series 6M
  • New Holland T6
  • Fendt Vario 300

Medium

  • Deutz Fahr Series 8
  • John Deere Series 6R
  • New Holland T7
  • Massey Ferguson Series 7710S

Large

  • Fendt Vario 1000
  • Claas Axion 960TT
  • John Deere Series 7R

Harvester

  • Claas Lexion 8000
  • New Holland CR Series
  • Fendt Ideal
  • John Deere X9 1100
  • John Deere T560
  • New Holland CH Series

Forage Harvester

  • Krone BigX1180
  • John Deere Series 9000

Potato Harvester

  • Grimme Ventor 4150

Beet Harvester

  • Ropa Panther 2
  • Grimme Rexor 6300

Grape Harvester

  • New Holland Braud 9070L

Olive Harvester

  • New Holland Braud 9090X

tuto video

bonjour serai t'il possible d'avoir un tuto video pour installer les camera sur les vehicule

HUD camera display size.

I love this mod! As a retired programmer with not a clue about modding I'm full of admiration. OK that's the sugar, now... :-)

It would be nice to be able to change the size of the camera display even if only a choice of "Small, medium, large". I guess you'd need to add a little config file for that so people can easily change it. Reason (for me) being I've set my harvester up with a workarea camera to show the cutter but with the current display it's still hard to see exactly where the edge of the cutter is.

Failing that what can I change in the code to make the view say 50% bigger?

I do not get it to work on impelements.

Hi

I can't get the camera system to work on my baler. I want to add a camera for the wrapper, and pickup and one for reversing

I do not get any error in the console either.

[Enhancement] BR translation

Dear friend,

Good evening.

I have the br translation available. I hope to be able to contribute to future updates and other mods.

Please find the file attached.
modDesc.txt

Cheers.

Mod Conflict

After some investigation I found that the Camera Sytem mod conflicts with the "Filllevel Warning" mod for combine harvesters, causing the camera display to load with "Lizard" rather than the brand of machine I was using.

I believe this is caused because both mods look for the current vehicles brand in some way, Camera Sytem uses it for the loading of display, and "Filllevel Warning" mod uses it to identify which buzzer tone the combine harvesters uses. Although I cannot be 100% sure as I'm not a Modder myself.

Any chance this could be looked at? Although it's not a game breaking issue. Thank you.

Help with camera positions

image

I'm very new to the innards of Farming Sim modding and I would like to know how you managed to get such precise values for the camera rotation and translation.

Moddesc

Guten Abend
Wollte einmal fragen ob nur in die FahrzeugXML was eingetragen werden muss oder auch in die ModdescXML?

schneidwerk

Kann man diesen code noch benutzen um das Camerasystem in ein schneidwerk einzubauen?
oder muss man noch etwas machen da ich den das so bei einem Mähdrescher benutze und da Funktioniert es nur bei dem Schneidwerk nicht

Unbenannt

Video how to add this mod

Hello,

I have zero ideas how to create and edit mods, are you planing maybe to add a video to show how to add this mod to vehicles that dont have the system?

Have a nice day :)

Kamera HUD position

Hallo, Kann man die Position der HUD Kamera Bild (Standard: Links) auf Rechts ändern und wie?

LG
1Unbenannt

Trailor

Is the trailer implementation available in the mod in the new version?

Rear cam should be mirrored

Hi. this is really a great mod, but the rear cam should be mirrored as in real life. Thanks for your work!

Just curious

Is it possible to display the camera image on the PDA? Thus achieving the same effect as electronic rearview mirrors installed in the cockpit.

pipe Configuration+Kamerasystem

Guten Abend
Ist es irgendwie möglich das Kamerasystem direkt in eine pipe Configuration hinzuzufügen oder geht dieses nicht?

2

Feature Request Indoor Camera

It would be cool if you could put the cameras in the vehicle, in the monitors, instead of having them displayed as a hud. If that is at all possible.... Maybe it works like the realGPS mod?!

Error when enabled camerasystem...

Version

1.0.0.2

Game Version

Farming Simulator 22 (1.13.1.1)

👣 Steps to reproduce

Hello, when i enable camerasystem inside vehicle, after some seconds or immediatly, i receive error message (add below); also i tried without other mods installed, same results.. I have this type of error also with only work camera (without this both, i don't have any type of this issues)... Please fix it, if possible.

2024-02-19 01:30 Error: No depth map available, but shape 'smokeEmitter' (smokeEmitter) with material 'smoke_mat' uses a custom shader which requires reading depth data.

⭐️ Expected Behavior

a clean game without this issues

⛔️ Actual Behavior

error/issue when playing and enable the mod

log.txt

Camera System for FS22

Description of the new feature / enhancement

An option to close the camerascreen automativly when not going backwarts or pipe is unfold.

Scenario when this would be used?

Driving forward.

configurationSets

Könnten sie mir vllt ein Beispiel geben dafür?
weil das Kamerasystem hab ich in den drescher eingebaut aber muss selbst die richtige Kamera für die richtige pipeConfiguration suchen würde das aber gern so haben das mit der passenden pipeconfiguration auch die passende kamera ausgewählt ist ? wenn dieses so überhaupt geht

Assistance with adding the mod to more vehicles

I am trying to basically figure out how to implement the mod into more modded vehicles. So far I have copied the camera implementation from a base game Axion 800 to a modded Axion 800 special edition by copy-pasting the appropriate xml lines in the CameraSystemDefaultVehicleData.xml.

I figured out the next step would be to implement the camera into the DeutzFahr Series 6 mod https://www.farming-simulator.com/mod.php?lang=en&country=us&mod_id=269601&title=fs2022 with the same method.

The lines I tried modifying are the following.
<vehicle xmlFilename="mod/FS22_DeutzSeries6/vehicles/series6/series6.xml" price="400"> <cameras> <camera nodeName="series6_main_component1" name="$l10n_ui_cameraSystem_nameRear" fov="45" translation="0 3.19142628 -1.57729161" rotation="-50 0 0"/> </cameras> </vehicle> <vehicle xmlFilename="mod/FS22_DeutzSeries6/vehicles/series6_4/series6_4.xml" price="400"> <cameras> <camera nodeName="series6_main_component1" name="$l10n_ui_cameraSystem_nameRear" fov="45" translation="0 3.19142628 -1.57729161" rotation="-50 0 0"/> </cameras> </vehicle> <vehicle xmlFilename="mod/FS22_DeutzSeries6/vehicles/series6_4T5/series6_4T5.xml" price="400"> <cameras> <camera nodeName="series6_main_component1" name="$l10n_ui_cameraSystem_nameRear" fov="45" translation="0 3.19142628 -1.57729161" rotation="-50 0 0"/> </cameras> </vehicle> <vehicle xmlFilename="mod/FS22_DeutzSeries6/vehicles/series6T5/series6T5.xml" price="400"> <cameras> <camera nodeName="series6_main_component1" name="$l10n_ui_cameraSystem_nameRear" fov="45" translation="0 3.19142628 -1.57729161" rotation="-50 0 0"/> </cameras> </vehicle> <vehicle xmlFilename="data/vehicles/deutzFahr/series7/series7.xml" price="400"> <cameras> <camera nodeName="series7_main_component1" name="$l10n_ui_cameraSystem_nameRear" fov="45" translation="0 3.19142628 -1.57729161" rotation="-50 0 0"/> </cameras> </vehicle>

With this I have achieved a partial success. The camera system option shows up in the shop. However, when actually inside the tractor, there's no option to turn on the camera system, and it just doesn't work at all.
The last lines in correspond to the DeutzFahr series 7 tractor which is a base game vehicle which does work.

The mod in question has a different internal file structure than the DF Series7, so maybe that's the issue?
image

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