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Source Files of the MBE Growth Simulation Code (Mac)

Table of content

  1. Description
  2. Approach
  3. User Interface
  4. Code Structure
  5. Contacts

Description

This is the source file package of the MBE Growth Simulation Code for Mac users. For Windows users, please find the source files and compiled codes using this link.

The code can simulate growth morphology at different conditions for molecular beam epitaxy (MBE). The calculation is based on kinetic Monte Carlo method. The interactive 3D rending is excellent for education purpose.

Approach

The code is written using C++ with OpenGL and QT5. To revise or recompile the code, first download QT5. Then, open the downloaded source files (MBEcodeSourceFiles_MAC.zip) with QT5. Make sure your framework has the OpenGL and GLUT libraries.

User Interface

Code layout is shown below.


By adjusting parameters, the following growth morphologies can be observed.


Code Structure

  • Icon.icon: Code icon.
  • MBEcodeProject.pro and MBEcodeProject.pro.user: QT5 profile including required libraries
  • griddata.cpp and griddata.h: Setting different grid dimensions and related variables.
  • main.cpp: Main code.
  • myglwidget.cpp, myglwidget.h: OpenGL 3D rending
  • results.cpp, results.h: Output Monte-Carlo calculatin results
  • solver.cpp, solver.h: KMC solver with thread control
  • window.cpp, window.h, and window.ui: QT5 window and widges

Contacts

For any question, please contact us: Tianshi Wang ([email protected]) & Wei Li ([email protected]).

mbe_growth_simulation_code-mac's People

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