Comments (15)
I believe that I've fixed the engine voxel issues, as it turned out the position and scale of the rigged hose mesh I used does matter, and I had to zero out a bunch of values.
Other than that, I fixed the LV-900's animation.
from stock-revamp.
(Releasing will also fix an issue with CKAN: since no actual release zip was uploaded for 1.9.4, CKAN doesn't know it exists).
from stock-revamp.
Ah alright, that makes sense. I probably left some stray geometry after I finished UV unwrapping the models. Nice to finally get a lead on how to fix the problem.
Thanks!
from stock-revamp.
@VenVen sadly I'm having to hold RO at using only 1.9.2 until this gets fixed. Is there anything I can do to help?
from stock-revamp.
@ferram4 How can I tell if i've fixed the voxelization errors? Is the ingame FAR Analysis 'Desplay Debug Voxels' enough?
@NathanKell Unfortunately not, unless you say something that gets me back to modding KSP, Because for the last few months I've had no drive to continue working on it.
from stock-revamp.
@VenVen The display debug voxels should be good confirmation; the icons shouldn't be all that big and if they're at the density they should be at for one or two small parts you'll get significant lag because Unity rendering. The other two tests are in the same exact editor GUI as the debug voxel display; the Mach 1 drag should be a finite number of some kind (not NaN) and the Max Cross-section Area should be approximately what you'd expect based on the max diameter of the part.
from stock-revamp.
@VenVen Well, I can talk about how much 1.1.3 fixes, and the awesome plans we have for 1.2....? And how amazing your stuff is and how much we love it?
from stock-revamp.
@VenVen I can't play stock KSP anymore without your models and textures. I've wondered why Squad hasn't bought it and/or you by now. Your mod is to ships what EVE is to environments. I know squat about modding KSP or building 3D models - wish I could help.
from stock-revamp.
@VenVen 😢 Hopefully somewhere deep inside you'll find the desire to continue modding.
from stock-revamp.
@VenVen should RO include the 1.9.2 engine files meanwhile? I rather hate to increase our download size, but I also hate to force a 1.9.2 dependency since it has other issues...
from stock-revamp.
@VenVen due to the serious issues here, if you don't mind I'm going to release 1.9.5 with the problem-causing engine models reverted, and then when you have a chance you can re-add the fixed versions of the new models. That will also take care of updating the versioning so it's stated as KSP 1.1.3 compatible.
from stock-revamp.
@VenVen awesome! Thanks so much! We'll give it a test and if all's well push a release.
from stock-revamp.
After a quick look at all of the engines inside FAR analysis there are no issues remaining, except the Rhino.
The static still gives NaN (if analysed alone) and the voxels are still bigger than normal but the geometry is absolutely fine and it didn't do crazy stuff during a testflight with other parts on top. So, used in a stack it gives correct static analysis and not a 'NaN'. So as far as I can see it it should all be good! Thanks so much @VenVen.
from stock-revamp.
I wonder if this issue is related to this one. This is without FAR but it looks like the stock aerodynamics are also not being happy with this engine
from stock-revamp.
@thomas15v I don't think it's the same problem. You're probably looking at the issue which is fixed here: #98 (note that the fix has not been released yet)
from stock-revamp.
Related Issues (20)
- Rocket launching and re-entry is incredibly difficult HOT 2
- RE-N4 Nova
- RE-D7 Bollard
- CryoTank cost issue HOT 1
- 1.9.6 Version Information Wrong HOT 2
- Issue with part mass balance HOT 3
- Lights lighting up planets HOT 4
- Missing IVA's HOT 1
- Was the LongDeployableAntenna intentionally deprecated? HOT 2
- Bollard engine causing torque
- Mk 1 and Mk 2 Illuminators not generating any light. HOT 1
- IKU-02 and IKU-03 colliders HOT 2
- Pila and Aerobee engine configs
- .
- HeatShield 0.625m disappeared HOT 3
- Attachment nodes LV-T45 and LV-900 HOT 1
- Clamp-o-Tron, Clamp-o-Tron Jnr and Clamp-o-Tron Mk16-XXL errors
- Missing plumes from engines HOT 4
- Loading stuck at MK1 cargo bay HOT 4
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from stock-revamp.