Comments (4)
This is due to the lights being on the wrong layer in the Unity project as far as I know. Not sure we can change it without re-exporting the models.
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Taniwha has a script to fix them: https://github.com/taniwha/io_object_mu/blob/master/lightfix.py (you would run it like python lightfix.py model1.mu model2.mu
)
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How would I use this fix?
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It's a python script that you would have to invoke from the command line.
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