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achandak avatar achandak commented on July 16, 2024

Issue seems to be outside Steam Audio Unity plugin and more related to audio driver capabilities to playback with DSP Buffer Size set to Best Latency.

http://steamcommunity.com/app/596420/discussions/0/133261370008671286/

from steam-audio.

achandak avatar achandak commented on July 16, 2024

Further, C API does not exhibit any popping issue in a standalone application when using buffer sizes equivalent to Best Latency in Unity (256 samples per frame)

from steam-audio.

grrrwaaa avatar grrrwaaa commented on July 16, 2024

Could it be related to #37? I also hear pops with C API iplApplyBinauralEffect() and moving sources if the DSP size is small -- very noticeable at 256 samples, unbearable at 64 samples.

from steam-audio.

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