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valeriikoniushenko / vakon2d Goto Github PK

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15.0 1.0 0.0 139.03 MB

Simple game engnine, that better than SFML and SDL

License: MIT License

CMake 2.30% C++ 94.94% HTML 0.05% C 0.68% GLSL 2.02%
boost cpp cpp20 freetype freetype-gl game-development game-engine-2d game-engine-framework glad glfw glm googletest opengl opengl-tutorial opengl3 no-dependencies

vakon2d's Issues

Add Sprite event suppror

Add event listening of Sprite class:

  • On mouse hover
  • On mouse left click
  • On mouse right click
  • On mouse middle click
  • On mouse wheel
  • On text input

Add points to README.md

  • Working with SRGB
  • Updateable collector
  • Coordinate system
  • Initer
  • Widget::calculateFitTextureSize()
  • setTextureRect

Add new points to Readme.md

Add the next points\tutorials\discussions:

  1. Working with a keyboard
  2. Working with a mouse
  3. Working with delegates
  4. How to create your own shader
  5. How to work with events
  6. How to work with world variables
  7. How to work with widget reflector
  8. How to work with input actions
  9. How to work with text

Add Points to README.md

  • Clock
  • Camera::toGlobalCoordinates
  • Camera::setTick
  • Rewrite with shaderpack
  • ShaderPack
  • Costs of Widget::prepare
  • OPENGL_DEBUG
  • GameState
  • GameMode
  • PlayerState

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