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Unreal Engine MMO game and server example built on Netty

License: MIT License

C# 0.03% C++ 72.71% C 20.60% Protocol Buffer 4.97% Java 1.14% Shell 0.15% Makefile 0.36% Python 0.02% Ruby 0.02%
netty unreal-engine-4

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spiky-project's Issues

Adding *pb.h Files To Project

Dear,

I am trying to integrate protobuf with unreal 4 and I could succeed with getting the library included as ThirdParty

but I don't know how to add the message.pb.h & message.pb.cc files to the project
and how to make them compile

I added message.pb.h to source folder and #include d it with the message.pb.cc copied inside it.
I got the following error:
C4541 'dynamic_cast' used on polymorphic type 'google::protobuf::Message' with /GR-; unpredictable behavior may result

What do ?

thanks :)

Unreal Engine 4.19

hello and thanks for this amazing work.
can you adapt it to 4.19? i cant compile plugins.

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