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lwrpscriptablerenderpass_examplelibrary's Introduction

LWRP Scriptable Render Pass - Example Library

Description

This Unity project demonstrates several different implementation examples using the Scriptable Render Pass API and Shader Graph in the Lightweight Render Pipeline.

  • Realtime Planar Reflections LWRP_PlanarReflections.png
  • Blurry Refractions (Grab Pass-like) LWRP_BlurryRefractions.png
  • Screen Filter Effects LWRP_ScreenFilters.png

These are modified versions that come from the following projects:

Some of the assets used are from the FPS Sample project: https://unity.com/fps-sample

All examples/assets/shaders are offered 'as is' and you are welcome to extract them, modify them, adapt them etc!

Software Requirements

  • Unity 2018.3.0f2
  • Lightweight Render Pipeline 4.6.0

Contact

If you have any issues and feedback on the project; please contact Andy by email: andyt[at]unity3d.com

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lwrpscriptablerenderpass_examplelibrary's Issues

Links to some docs

Googling for "unity" and "scriptable render pass" comes back with almost nothing. Where is this stuff documented?

The type or namespace name 'LWRP' does not exist

Hi
Trying to open the project using Unity 2018.3.7f1 and LWRP 4.8.0-preview.

Am getting several compile errors all relating to a missing LWRP package
ie
using UnityEngine.Rendering.LWRP;
using UnityEngine.Experimental.Rendering.LWRP;

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