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License: MIT License
Generic B-Spline Curves in Rust
License: MIT License
Hi
I am trying to use this library to interpolate a path and guarantee that the resulting bspline passes through every control point. I know there is the concept of 'clampled bsplines' which guarantees that the bspline passes through the first and last control point but can we have such a clamped bspline for every control point?
For reference, this functionality I want is achieved by the scipy interpolate library
Hello,
I'm wondering why there's not a way for me to just use control points to get a BSpline? Why can't there be some default knot vector?
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