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sidewalks's Issues

surface tagging continuing past kerb

Here's another place I have to keep doing little corrections for. The roadway has surface=asphalt but the footways don't. Clicking 1,2,3,4 as depicted ends up with 2 segments. The short stub on the bottom that is footway=sidewalk with no surface tagging and the upper portion that is footway=crossing, surface=asphalt the whole way.

I can split these up and get it patched but perhaps it can be a bit smarter about continuing the crossing after correctly placing the kerb.

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Crossing ways getting attached to inner roundabout

It's very common here in Seattle for a small junction to have a mini roundabout drawn into it. This causes the plugin to find a nearest node for the crossing that happens to be on the roundabout. These are all tagged as highway=roundabout so maybe don't attach to them? Maybe it should be? Dunno.

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Not adding crossing nodes in all cases

I had an area where the sidewalks were already in place but the crossing did not exist. I entered sidewalk mode and clicked the nodes in order 1,2,3,4. I has missed making crossing nodes for the north/south roadway.

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Coordinate surface tagging on roadway and crossing

My current work pattern is to add surface tagging and fix alignment of roads, then work on sidewalks. Occasionally I will miss a roadway surface tag and it (obviously) won't get picked up on the crossing node. Maybe it's better as a validator step but it could be nice to have surface tags from roadways proactively applied to crossings.

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