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trueopenvr-diy's Issues

TTP223 Valve Knuckles

Здравствуйте👋🏻. Каким образом можно реализовать сенсорную панель как в Valve Index с помощью TTP223 и можно ли?
Знаю такая фича есть в HadesVR, но я не могу на данный момент воспользоваться им.

controllers stand on back side.

i am using Controller_MPU6050_DMP6.ino code on my project. it works nearly perfect. But on steam vr i saw hand controllers on back side (180 degree of home position). i think; i should add +180 degree on startup. how can set the startup rotation ?

thanks a lot.

MPU9250

Здравствуйте снова! Есть ли возможность использовать для Arduino контроллеров MPU9250 вместо MPU6050?

RazorIMU driver/MPU6050 rotation spasming on load

Hi! First off, a bit offtopic but I LOVE your program - so easy to use, and has meshed really well with my other stuff.

Now, onto the problem:
I recently looked into replacing my original Rotation Tracking setup with your RazorIMU driver, as it seems to work better. For reference, I'm using an Arduino Pro Micro (though it says "Leonardo" in the IDE), and an MPU6050. They're different from your example (which uses an Arduino Nano), and the pinout diagrams look quite different, but it seemed to work prefectly fine with the Calibration script so I went ahead with it.
However, after calibrating, installing the correct firmware, changing TrueOpenVR to RazorIMU, and launching SteamVR, the rotation system went Haywire - the whole thing seemed to be spinning and the screen was flashing between looking forward, up, rolling to the side, and various other things.

I'm presuming something isn't working due to the difference between your setup and mine, but I have no idea where to even begin diagnosing the problem due to being incredibly new to Arduino and I2C.
Pinout diagram for my setup is here - it was originally an EDTracker which I repurposed for full 360 tracking, but could never figure out the Maths to do the angles correctly.
If you can't reproduce the problem, I can send a video showing what's happening in SteamVR.

и снова проблемка(я полюбому достал уже)

Привет, Вообщем проблема в том что у меня почему то данные поворота идут в триггер и джойстик вместо поворота, я не знаю с чем это связано потому что программа написана верно и все где и должно быть (а еще там данные увеличиваются постоянно)

Arduino

Здравствуйте. Можно как нибудь добавить в прошивку поддержку аналоговых пинов для поддержки джойстиков?

Контроллеры не определяются

Привет, я нашел баг связанный с драйвером
короче я пытался протестировать контроллер все идет нормально кнопки нажимаются вращение есть но драйвер считает что они выключены и пишет: "controllers off" когда я на обоих поставил один и тот же порт
Помогите пожалуйста

Controllers take an unnatural position

When I want to swing my sword in BeatSaber, or when I try to turn to the side (to wave to a friend), my controller turns out in an incomprehensible position, along two axes, x and y. Brings great discomfort

Когда я хочу замахнуться мечом в BeatSaber, или когда пытаюсь повернуть набок(чтобы помахать подруге), у меня контроллер выворачивается в непонятном положении, по двум осям, x и y. Приносит большие неудобства

Compilation error in controllers

Hello, i am got a problem, here error code:

In file included from C:\Users\kariz\Downloads\Controller_MPU6050_DMP6\Controller_MPU6050_DMP6.ino:49:

c:\Users\kariz\OneDrive\���������\Arduino\libraries\MPU6050/MPU6050_6Axis_MotionApps20.h:62:24: error: conflicting declaration 'typedef int8_t prog_int8_t'
typedef int8_t prog_int8_t;
^~~~~~~~~~~
In file included from C:\Users\kariz\AppData\Local\Arduino15\packages\esp32\hardware\esp32\2.0.11\cores\esp32/WString.h:26,
from C:\Users\kariz\AppData\Local\Arduino15\packages\esp32\hardware\esp32\2.0.11\cores\esp32/Arduino.h:176,
from C:\Users\kariz\AppData\Local\Temp\arduino\sketches\368557359FA7D808902C97596CB3DB70\sketch\Controller_MPU6050_DMP6.ino.cpp:1:
C:\Users\kariz\AppData\Local\Arduino15\packages\esp32\hardware\esp32\2.0.11\cores\esp32/pgmspace.h:25:14: note: previous declaration as 'typedef char prog_int8_t'
typedef char prog_int8_t;
^~~~~~~~~~~
In file included from C:\Users\kariz\Downloads\Controller_MPU6050_DMP6\Controller_MPU6050_DMP6.ino:49:
c:\Users\kariz\OneDrive\���������\Arduino\libraries\MPU6050/MPU6050_6Axis_MotionApps20.h:66:25: error: conflicting declaration 'typedef int32_t prog_int32_t'
typedef int32_t prog_int32_t;
^~~~~~~~~~~~
In file included from C:\Users\kariz\AppData\Local\Arduino15\packages\esp32\hardware\esp32\2.0.11\cores\esp32/WString.h:26,
from C:\Users\kariz\AppData\Local\Arduino15\packages\esp32\hardware\esp32\2.0.11\cores\esp32/Arduino.h:176,
from C:\Users\kariz\AppData\Local\Temp\arduino\sketches\368557359FA7D808902C97596CB3DB70\sketch\Controller_MPU6050_DMP6.ino.cpp:1:
C:\Users\kariz\AppData\Local\Arduino15\packages\esp32\hardware\esp32\2.0.11\cores\esp32/pgmspace.h:29:14: note: previous declaration as 'typedef long int prog_int32_t'
typedef long prog_int32_t;
^~~~~~~~~~~~
In file included from C:\Users\kariz\Downloads\Controller_MPU6050_DMP6\Controller_MPU6050_DMP6.ino:49:
c:\Users\kariz\OneDrive\���������\Arduino\libraries\MPU6050/MPU6050_6Axis_MotionApps20.h:67:26: error: conflicting declaration 'typedef uint32_t prog_uint32_t'
typedef uint32_t prog_uint32_t;
^~~~~~~~~~~~~
In file included from C:\Users\kariz\AppData\Local\Arduino15\packages\esp32\hardware\esp32\2.0.11\cores\esp32/WString.h:26,
from C:\Users\kariz\AppData\Local\Arduino15\packages\esp32\hardware\esp32\2.0.11\cores\esp32/Arduino.h:176,
from C:\Users\kariz\AppData\Local\Temp\arduino\sketches\368557359FA7D808902C97596CB3DB70\sketch\Controller_MPU6050_DMP6.ino.cpp:1:
C:\Users\kariz\AppData\Local\Arduino15\packages\esp32\hardware\esp32\2.0.11\cores\esp32/pgmspace.h:30:23: note: previous declaration as 'typedef long unsigned int prog_uint32_t'
typedef unsigned long prog_uint32_t;
^~~~~~~~~~~~~

exit status 1

Compilation error: exit status 1

it's happening when i attemping to compile file with name "Controller_MPU6050_DMP6"

please help me

Bluetooth поддержка

Здравствуйте. Присутствует ли возможность добавить Bluetooth к Arduino контроллерам?

Arduino controller needs more information and guide

Firstly, it may be good to put in soldering / schematics on the wiring, and then it doesn't list how many of the parts, i assume you need 2 gyros as it mentions 2 imu, but it would be great if the specifics were mention and more images to guide, anyways, cheers as this is the only arduino controllers for steam vr that i can find

arduino head tracking not working

I have followed the guide on crating head tracker with arduino nano and mpu 6050, i calibrated and flashed the correct code in arduino. in serial monitor, lot of stuff is showing up, but when selecting arduinocontrollers as a driver, only gray screen shows up. when using keyboard driver, vr screen works.

How to do positioning DIY Arduino Controller?

ENG:
I made an Arduino controller, since you did not write a diagram for connecting a second IMU to Arduino. Option 1 is not suitable, I thought about the second option, where PS EYE is needed. I read the instructions for PsMoveService - there is no description of my binding DIY Arduino Controller. If you know, tell me how.
RU:
Я сделал контроллер на основе Arduino, так как вы не написали схему подключения второго датчика - 1 Вариант не подходит. Я думал на счёт второго варианта, где нужен PS Eye. Почитал инструкцию по PsMoveService - там не описана привязка DIY контроллера как контроллер. Если в ы знаете как это осуществить - скажите пожалуйста.

A, B buttons

How can i add A and B buttons to controller.ino

Problem with arduino controllers

So i made arduino controllers using arduino uno, connected all buttons, mpu 6050 flashed the code. I changed in true open vr sethings to arduino controllers. And nothing happens. I dont have any idea. Please help me.

Контроллер вращается

Здравствуйте, я тут допилил вращение контроллера через библиотеку fastIMU но когда я его пытаюсь двигать он начинает вращатся в разные стороны просто так и это не соответствует коду помогите пожалуйста

[Feature request] Using Kinect for the movement tracking

I found out about this project just a few days ago and it's really interesting. I would like to make a VR headset myself, but I didn't have any PSMove cameras. Would it be possible to implement a webcam or an Xbox 360 Kinect support for the headset/controller movement? I hope this project goes on. 😄

How to launch controllers from the first time?

Такая проблема, каждый раз когда включаю SteamVR, у меня почти всегда один из контроллеров не поворачивается, либо же нажимаются хаотично все кнопки что есть. А может и вообще не запуститься. Только с 15-20ой попытки возможно запустить нормально со всеми поворотами.. Как можно облегчить ситуацию/исправить? Использую два 3-ех метровых провода, на коротком проводе те же самые признаки. 10 Windows 1809.

Screen orientation of HMD

Hello, I have buyed the screen for the HMD, the screen works ok but the orientation is wrong, the screen is vertical, and I can't find a way to rotate the screen using the controller board. Does this have to be done in software (windows or nvidia control panel) or on the same controller board?.

controller is mad

Hello, i'm made a controller with flashed controller.ino in it and he is mad, all buttons are pressing randomly without buttons input, and mpu6050 are not giving any data for pitch roll and yaw

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