Coder Social home page Coder Social logo

horror_game-unrealengine5's Introduction

Horror_Game-UnrealEngine5- README

Overview

This repository contains a project developed using Unreal Engine 5. This README.md file provides instructions on how to clone the repository, set up the project, and open it on your local machine.

Requirements

  • Unreal Engine 5: Ensure that you have Unreal Engine 5 installed on your machine. You can download it from the Epic Games Launcher.

  • Git: You need Git installed on your computer. You can download it from https://git-scm.com/.

Cloning the Repository

Open a terminal or command prompt and navigate to the directory where you want to clone the project. Then, run the following command:

bashCopy code

[git clone https://github.com/your-username/your-repository.git](https://github.com/Kalium-99/Horror_Game-UnrealEngine5.git)

Replace your-username with your GitHub username and your-repository with the name of this repository.

Setting Up the Project

  1. Open Unreal Engine 5.
  2. In the Unreal Project Browser, click on "Browse" and navigate to the directory where you cloned the repository.
  3. Select the project file (it typically has a .uproject extension) and click "Open."

Configuring Project Settings

Before launching the project, make sure to configure any necessary project settings:

  1. Plugins: Check if there are any third-party plugins that need to be enabled. Refer to the project documentation for details.

  2. Engine Version: Ensure that the project is set to use Unreal Engine 5. If prompted to upgrade the project to a newer engine version, follow the prompts.

  3. Additional Configurations: Review the project-specific documentation or README files for any additional setup instructions.

Opening the Project

Once the project is set up, you can open it by double-clicking on the project file (with the .uproject extension) in the file explorer, or by opening Unreal Engine 5 and selecting the project from the "Recently Opened Projects" list.

Contributing

If you wish to contribute to this project, please follow the guidelines outlined in the CONTRIBUTING.md file (if available).

Issues and Support

If you encounter any issues or have questions, please check the Issues section of this repository to see if the problem has been reported. If not, feel free to open a new issue.

License

This project is licensed under the MIT License, which means you are free to use, modify, and distribute the code as long as you include the original copyright and license notice.

horror_game-unrealengine5's People

Contributors

kalium-99 avatar kennedygakera avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.