Topic: gamedevelopment Goto Github
Some thing interesting about gamedevelopment
Some thing interesting about gamedevelopment
gamedevelopment,Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
User: adultlink
gamedevelopment,The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Organization: assimp
Home Page: https://www.assimp.org
gamedevelopment,My failed second game. It was supposed to be a pixel RPG with an open world
User: atennop1
gamedevelopment,Cube Surfer Mechanic
User: cengizhankervanci
gamedevelopment,Match_3D Game Mechanic
User: cengizhankervanci
gamedevelopment,A tool for adding/editing/deleting translations in .csv files made with Godot Engine
User: dannygaray60
Home Page: https://dannygaray60.itch.io/localization-editor
gamedevelopment,Course assignments and the final project will be a complete Super Mario 3
User: dxv2k
gamedevelopment,🐛 iOS & macOS game - classic snake game [Swift + SpriteKit].
User: eleev
gamedevelopment,A curated collection of resources to game development.
User: fronkongames
gamedevelopment,Keep a history of all the builds you do.
User: fronkongames
Home Page: https://github.com/FronkonGames
gamedevelopment,Architecture-agnostic code and tools to make Unity based games.
User: fronkongames
gamedevelopment,Extract information from all games published in Steam thanks to its Web API, and store it in JSON format.
User: fronkongames
Home Page: https://fronkongames.github.io/
gamedevelopment,Charon is a powerful game development tool that streamlines the game development process. It provides a structured approach to designing and modeling game data, with automatic source code generation that reduces the load on programmers and eliminates human errors.
User: gamedevware
Home Page: https://www.gamedevware.com/
gamedevelopment,Multimedia JavaScript framework
User: jalbam
Home Page: https://crossbrowdy.com/
gamedevelopment,Java Space Invaders game clone source code
User: janbodnar
gamedevelopment,A Unity editor extension to find script references within your project in seconds.
User: joebrogers
gamedevelopment,A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.
User: joebrogers
gamedevelopment,Cross-platform library for playing and managing sounds.
Organization: kinsondigital
gamedevelopment,:stars: Updated version of the official Unity Procedural Examples project
User: knapeczadam
gamedevelopment,:sparkles: Shader demo - More than 300 examples
User: knapeczadam
gamedevelopment,Learn how to bake animations as a series of "snapshots" of meshes.
User: llamacademy
Home Page: https://youtu.be/Hh5zcT2IkaQ
gamedevelopment,Transform your simple, bland transitions and movement into juicy springy movement!
User: llamacademy
Home Page: https://youtu.be/6mR7NSsi91Y
gamedevelopment,In this tutorial repository you will learn how to make an Editor script that will allow you to smooth a Line Renderer with Bezier Curves.
User: llamacademy
Home Page: https://youtu.be/u0yZb1xIyLA
gamedevelopment,Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.
User: llamacademy
Home Page: https://youtu.be/9MIwIaRUUhc
gamedevelopment,Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use!
User: llamacademy
Home Page: https://youtu.be/mntS45g8OK4
gamedevelopment,Learn about the ragdoll ceration workflow, a script to toggle between an Animator and Ragdoll, and some optimization ideas for having ragdolls in your game.
User: llamacademy
Home Page: https://youtu.be/RB18IyKZiB0
gamedevelopment,Learn how to add bullet trails (aka "tracers") to your hitscan weapons. In this tutorial repository you'll learn how to implement a hitscan gun that makes bullet impact effects, has bullet trails, and fires on left mouse click using the new input system.
User: llamacademy
Home Page: https://youtu.be/cI3E7_f74MA
gamedevelopment,In this tutorial repository I aim to make it really clear how each of the Ray, Sphere, Box, and Capsule casts work, look, behave, and how you can use each one of them to achieve your "casting" goals!
User: llamacademy
Home Page: https://youtu.be/fJyi7l2tWKo
gamedevelopment,Learn how to create a ScriptableObject-based gun system from scratch for your game!
User: llamacademy
Home Page: https://www.youtube.com/watch?v=E-vIMamyORg&list=PLllNmP7eq6TQJjgKJ6FKcNFfRREe_L6to
gamedevelopment,Create and use a ScriptableObject-based Surface Management system for your game!
User: llamacademy
Home Page: https://youtu.be/kT2ZxjMuT_4
gamedevelopment,Orbit Controls for the Godot Engine based on three.js Orbit Controls
User: lucajunge
Home Page: https://godotengine.org/asset-library/asset/1570
gamedevelopment,Uma game engine desenvolvida ao longo de uma série de vídeos do canal https://www.youtube.com/gamedevlog
User: marciovmf
Home Page: https://www.youtube.com/watch?v=SCL70wik3Ts&list=PLt_f2ildHl1lZdx8R3CjjH50R8EV6d7CH
gamedevelopment,Unity Engine Guide
User: mikeroyal
gamedevelopment,Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
User: mikeroyal
gamedevelopment,Boids AI swarm demo for Unity.
User: mirzabeig
Home Page: https://twitter.com/TheMirzaBeig/
gamedevelopment,A set of purpose-built Udon Behaviours and tools to make your own
User: orels1
gamedevelopment,Tracy profiler bindings/wrapper for the Odin programming language
User: oskarnp
gamedevelopment,3d Tilemap Editor for Unity
Organization: peartreegames
gamedevelopment,I List All Games I Made In C In This Repository
User: r3dhulk
gamedevelopment,【虚幻引擎一起学!】2D游戏开发基础篇~
User: ryanxudev
Home Page: https://youtube.com/playlist?list=PLrn_k3ArwNC1RnYIj1e899u78KxO90bpv&si=K8tVctD10NDjWhf1
gamedevelopment,BRINDIE FREE - an .ai sourcefile with sizes for art assets needed to create Facebook page, Twitter profile, Steam Store page and Steam Developer page
User: sarienn
Home Page: http://brindiegames.com/
gamedevelopment,This project is a Jigsaw Puzzle game. The tiles are dynamically created at runtime based on Bezier Curve. You can play the WebGL version of the game on Faramira.
User: shamim-akhtar
Home Page: https://faramira.com/create-a-jigsaw-puzzle-game-in-unity/
gamedevelopment,In this tutorial, we will implement a generic pathfinder in Unity using C#. We will approach the tutorial from a basic 2D grid-based pathfinding to a more robust generic pathfinder that we can use for a graph-based data structure. We will then apply our pathfinder to a variety of pathfinding problems.
User: shamim-akhtar
Home Page: https://faramira.com/implement-a-generic-pathfinder-in-unity-using-csharp/
gamedevelopment,A high performance, editable terrain system for Godot 4.
User: tokisangames
gamedevelopment,🔁Web platform for building virtual reality experiences.
User: transferthought
Home Page: https://www.transferthought.com/
gamedevelopment,Implementing a simple 2D isometric physical using [MiniEcs framework](https://github.com/voledyhil/MiniEcs)
User: voledyhil
gamedevelopment,Frame profiler
User: wolfpld
Home Page: https://tracy.nereid.pl/
gamedevelopment,Houses various game development tutorials and resources.
User: yecats
Home Page: https://gamedev-resources.com/
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