Topic: depth-of-field Goto Github
Some thing interesting about depth-of-field
Some thing interesting about depth-of-field
depth-of-field,Reference github repository for the paper "Defocus Deblurring Using Dual-Pixel Data". We introduce a deep neural network (DNN) architecture that uses the dual-pixel (DP) sub-aperture views to reduce defocus blur.
User: abdullah-abuolaim
depth-of-field,Reference github repository for the paper "Improving Single-Image Defocus Deblurring: How Dual-Pixel Images Help Through Multi-Task Learning". We propose a single-image deblurring network that incorporates the two sub-aperture views into a multitask framework. Specifically, we show that jointly learning to predict the two DP views from a single blurry input image improves the networkโs ability to learn to deblur the image. Our experiments show this multi-task strategy achieves +1dB PSNR improvement over state-of-the-art defocus deblurring methods. In addition, our multi-task framework allows accurate DP-view synthesis (e.g., ~ 39dB PSNR) from the single input image. These high-quality DP views can be used for other DP-based applications, such as reflection removal. As part of this effort, we have captured a new dataset of 7,059 high-quality images to support our training for the DP-view synthesis task.
User: abdullah-abuolaim
depth-of-field,Reference github repository for the paper "Learning to Reduce Defocus Blur by Realistically Modeling Dual-Pixel Data". We propose a procedure to generate realistic DP data synthetically. Our synthesis approach mimics the optical image formation found on DP sensors and can be applied to virtual scenes rendered with standard computer software. Leveraging these realistic synthetic DP images, we introduce a new recurrent convolutional network (RCN) architecture that can improve defocus deblurring results and is suitable for use with single-frame and multi-frame data captured by DP sensors.
User: abdullah-abuolaim
depth-of-field,OpenGL renderer using a realistic camera model
User: abelcht
depth-of-field,C# Raytracer with GLB file format reader (WIP)
User: arthurvanderwal81
depth-of-field,A mobile implementation of depth of field.
Organization: barkingmousestudio
depth-of-field,Extract the EDOF from photos obtained from Dual Camera smartphones
User: jpbarraca
depth-of-field,Rendering 3D scenes with geometric figures, mirrors, realistic shadows, depth of field and global illumination.
User: kamirus
depth-of-field,A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.
User: konstatoivanen
depth-of-field,A Physically Based Vulkan Renderer.
User: konstatoivanen
depth-of-field,Path tracer written in JS
User: lpiekarski
depth-of-field,Graphics engine written in C++ using DirectX11
User: mateeeeeee
depth-of-field,An experimental scene graph and depth of field post processor using WebGL.
User: mgoltzsche
Home Page: https://mgoltzsche.github.io/webgl-depth-of-field/
depth-of-field,Deep learning extended depth-of-field microscope for fast and slide-free histology
User: mj2695
depth-of-field,Package for taking gameplay screenshots in the Unity Editor across all three pipeline types
User: neon8100
depth-of-field,DirectX 12 Rendering Engine
User: nitvic793
depth-of-field,depth of field utilities
User: p2or
depth-of-field,Personal test project to experiment with Unity 2019.4.11f URP (Universal Rendering Pipeline), Shadergraph, scripted Depth of focus, and plane generation.
User: rodellison
depth-of-field,Simple Ray Tracer made with C++ 17 and GLM
User: safergo
depth-of-field,Official Repository for our CVPRW (MAI'21) paper.
User: saikatdutta
depth-of-field,Go Programming Language | Golang Examples | Example Codes | Concepts | Online Resources
User: tej-singh-rana
depth-of-field,Implementation of a CVPR2020 paper using Plenpy for the 15-663 Computational Photography course at Carnegie Mellon University
User: themathgeek13
depth-of-field,Rendering Engine in DirectX 11
User: tomboyanushka
depth-of-field,C++ multi-threaded raytracer experiment with anti aliasing, motion blur, depth of field and other features
User: truhlikfredy
depth-of-field,Yet another ray tracer based on Blinn-Phong reflection model.
User: yashsriram
Home Page: https://yashsriram.github.io/yart
depth-of-field,investigating generative approaches to simulating depth of field in images
User: zainnasrullah
depth-of-field,Hexagonal Bokeh Blur
User: zigguratvertigo
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