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16.0 3.0 1.0 774.79 MB

space simulation adventure game

Home Page: http://pioneerspacesim.net/

Lua 11.62% C++ 65.81% C 19.39% Shell 0.12% Objective-C 0.05% Python 0.88% GCC Machine Description 0.01% Makefile 0.37% M4 0.22% GLSL 0.90% CSS 0.01% HTML 0.50% Nix 0.01% Perl 0.14%

pioneer's Introduction

License GPLv3

Pioneer Space Simulator

Pioneer is a space adventure game set in the Milky Way galaxy at the turn of the 31st century.

The game is open-ended, and you are free to explore the millions of star systems in the game. You can land on planets, slingshot past gas giants, and burn yourself to a crisp flying between binary star systems. You can try your hand at piracy, make your fortune trading between systems, or do missions for the various factions fighting for power, freedom or self-determination.

For more information, see: http://pioneerspacesim.net/

Community

Come by #pioneer at irc.freenode.net and say hi to the team: http://pioneerspacesim.net/irc

Bugs? Please log an issue: http://pioneerspacesim.net/issues

Follow Pioneer on Twitter: https://twitter.com/pioneerspacesim/

Follow Pioneer on Google+: http://pioneerspacesim.net/+

Pioneer wiki http://pioneerwiki.com/wiki/Pioneer_Wiki

Join the player's forum: http://spacesimcentral.com/ssc/forum/23-pioneer/

Join the development forum: http://pioneerspacesim.net/forum

Manual

Manual can be found at: http://pioneerwiki.com/wiki/Manual

Keyboard and mouse control is found at: http://pioneerwiki.com/wiki/Keyboard_and_mouse_controls

FAQ

For frequently asked questions, please see http://pioneerwiki.com/wiki/FAQ

BUG Reporting

Please see the section of the FAQ pertaining to bugs, crashs and reporting other issues. http://pioneerwiki.com/wiki/FAQ#How.2Fwhere_do_I_report_my_bug.2Fcrash

Contributing

If you are hungry to contribute, more information can be found here: http://pioneerwiki.com/wiki/How_you_can_contribute

If you have a contribution you want to share, and want to learn how to make a pull request, see: http://pioneerwiki.com/wiki/Using_git_and_GitHub

Getting Pioneer

Latest build is available at http://pioneerspacesim.net/download

For compiling from source, please see COMPILING.txt

Changelog

Please see Changelog.txt

pioneer's People

Contributors

robn avatar fluffyfreak avatar johnbartholomew avatar brianetta avatar impaktor avatar pioneerbuild avatar s20dan avatar philbywhizz avatar laarmen avatar richardpl avatar tomm avatar lwho avatar gizmor13 avatar radius75 avatar ae-2222 avatar gudadantza avatar irigi avatar shadmar avatar snaar avatar dessimat0r avatar claudiusmueller avatar valinbsd avatar dvolk avatar zugz avatar robothauler avatar ecraven avatar unclevasya avatar zordey avatar jaj22 avatar sukender avatar

Stargazers

cugljd avatar Mr. Francis J. Ball Esq., (BlackShaddow) avatar  avatar  avatar  avatar  avatar  avatar Simon Lenz avatar Scott Elcomb avatar  avatar David Haynes avatar Andrew Smith avatar  avatar Mihail Szabolcs avatar  avatar Fabrizio Codello avatar

Watchers

 avatar James Cloos avatar  avatar

Forkers

swc4848a

pioneer's Issues

Landing gear control button is created with wrong state set

Game starts docked, but the landing gear button is created with the wrong state.

Repro:

  • Start new game
  • Press launch, switch to external view, note that the landing gear is extended (as it should be)
  • Press the button to retract the gear, note that nothing happens (which is wrong)
  • Press it again, note that the gear now retracts

[known and presumably simple bug -- I'm using it as an opportunity to start understanding the source]

Total lockup during paused game

I loaded a saved game that's paused in the entryway to the docking port of Mars High. I left the game paused at that point for perhaps half an hour. The forward view changed to the outside star view as if the hanger model disappeared, and the game locked up. Nothing i tried would get me control of the computer. I finally had to hit the reset button.

Pioneer 9.1, Athlon 2500+, 1 gig ram, XP Home sp3, Radeon 9550 256mb

Please allow inverted mouse

It would be much easier for a lot of us if you were to have an inverted mouse control (a flag that would replace "m_mouseY += mouseMotion[1] * 0.002;" with "m_mouseY += -mouseMotion[1] * 0.002;" in Player.cpp).

Beautiful work, and thanks!!!

x64 support

I am having problems running this on both Ubuntu maverick x64 and windows 7 x64.
My hardware is ATI HD Radeon 2400 pro, 1gig of ram and AMD Athlon 64bit X2 Dual Core 3800+ .

On Windows7 after I try and launch the game the monitor seems to switch off with an out of range message until I kill the game.

On Ubuntu Maverick 64bit I get this error message:

tretle@ubuntu:~/pioneer$ ./src/pioneer
SDL_GetVideoInfo says 32 bpp
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 129 (XFree86-VidModeExtension)
Minor opcode of failed request: 10 (XF86VidModeSwitchToMode)
Value in failed request: 0x103
Serial number of failed request: 125
Current serial number in output stream: 127

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