A simple Javascript based physics engine attempt.
The objective for this repository is for me to run explorations to understand better the physics involved in 2D games and computed simulations.
This project was build using Typescript: https://www.typescriptlang.org/index.html#download-links
Install project dependencies:
yarn install
Run Typescript:
yarn run autotsc
Run Webpack server
yarn run build-dev
In the browser open the following url: http://0.0.0.0:8080
- Vectors (Current WIP)
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Coding math: Vectors https://youtu.be/DfGOw8_ZaBA
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The Coding Train: 5.0a: Introduction to Physics Engines Part 1 - The Nature of Code https://www.youtube.com/watch?v=wB1pcXtEwIs
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Game Design & Development Tutorials https://gamedevelopment.tutsplus.com/tutorials
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How to Create a Custom 2D Physics Engine: The Basics and Impulse Resolution https://gamedevelopment.tutsplus.com/tutorials/how-to-create-a-custom-2d-physics-engine-the-basics-and-impulse-resolution--gamedev-6331
Jose Tovar Web Engineer, husband, gamer and a terrible musician