Python implementation of a Magic: the Gathering card segmentation and recognition
General description of the algorithms and several example can be found in my blog: https://tmikonen.github.io/quantitatively/2020-01-01-magic-card-detector/
Python implementation of a Magic: the Gathering card segmentation and recognition
License: MIT License
Python implementation of a Magic: the Gathering card segmentation and recognition
General description of the algorithms and several example can be found in my blog: https://tmikonen.github.io/quantitatively/2020-01-01-magic-card-detector/
hi,
great writeup and inspiring work, especially the contour refinement approach - i'm trying to adapt it for pokemon TCG detection. but the now curent packages seem to not be compatible ( shapely 1.8 <_>2.0 , opencv 4.3 and mathplotlib ?)
Maybe you have the pinned versions in your workspace or are you interested in an updated requirements.txt if i get it working?
Hi @tmikonen
I am very new to phthon (JS/C# for my day job) but I was very interested in card recognition and nobody does computer vision in anything other than python!
Two questions:
MTG/Card_Images/LEA/
? I want to try to fully reproduce your system including the phash, over the weekend I might just try to do this myself, however I don't know how I should prepare the images and if you've still got the files laying around it would be really handy!Love the project!
Can this work to detect cards in real-time/live video?
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