Kazuki Tanaka's Projects
https://docs.github.com/en/free-pro-team@latest/packages/publishing-and-managing-packages/about-github-packages#authenticating-to-github-packages
A collection of useful .gitignore templates
glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).
mirroring https://go.googlesource.com/gollvm
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
grpc
grpc for unity.
DirectX shader bytecode cross compiler
My HTTP/3 Note
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
An efficient and versatile input system for Unity.
Linux shell for iOS
Production-Grade Container Scheduling and Management
learning maya pyside plugin also docker x11 forwarding example.
Linux kernel source tree
sandbox linux objc2.0.
dpkg management tool for various linux distro.
sandbox linux swift , also x11 forwarding.
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.
Lux – open source physically based shader framework for unity
Powerful system container and virtual machine manager
this is marp custom themes.
export memory leak info as log.
live link plugin for Unity. supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Blender, Metasequoia.
mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io
mimalloc is a compact general purpose allocator with excellent performance.